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Sopranos Mafia - Family Redefined - GAME THREAD

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  • Forum Games Player Posts: 3,295 ✭✭✭Gabriel WW


    Riona WW wrote: »
    On my phone, so having troubles. Has everyone posted?

    No, still some by my count.


  • Forum Games Player Posts: 3,202 ✭✭✭Jake WW


    Wendy WW wrote: »
    Why did you specifically mention Pussy?

    Cause he’s on both teams.

    I suppose if you take it a step further he could tell the FBI who the mafia went for and tony could tell his shrink so effectively all villains may know who was targeted.


  • Forum Games Player Posts: 3,202 ✭✭✭Jake WW


    Jake WW wrote: »
    Cause he’s on both teams.

    I suppose if you take it a step further he could tell the FBI who the mafia went for and tony could tell his shrink so effectively all villains may know who was targeted.

    And because I got to use the word pussy without it being able to offend anybody....


  • Forum Games Player Posts: 3,760 ✭✭✭Angus WW


    Gabriel WW wrote: »
    That sounds like a really bad idea.

    Maybe we should vote on who to target. Anyone who fires outside of agreed target is to be looked at. Target gets a chance to defend themselves. If first shot fails, somebody else tries to shoot the same person again?

    That would be logical if we had anything to go on, bar gut perhaps its not really that far off and not all of the village is even active yet.


  • Forum Games Player Posts: 3,760 ✭✭✭Angus WW


    Jake WW wrote: »
    And because I got to use the word pussy without it being able to offend anybody....

    So, you reckon they missed?
    IQzz.gif


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  • Forum Games Player Posts: 3,202 ✭✭✭Jake WW


    Angus WW wrote: »
    So, you reckon they missed?
    IQzz.gif

    Well nobody died so it looks like somebody had an attempt on their life and didn’t die if that’s what you mean.


  • Registered Users Posts: 1,228 ✭✭✭WerewolfGM


    ATTENTION ATTENTION

    IN THE INTERESTS OF MAKING SURE TGE GAME RAN AT THE RIGHT SOEED AND WITH POSSAIBLE NO LYNCH AND THREE PROTECTS AND ALL THAT


    WELL IN THE CASE IF THAT WE HAVE A MODIFIER IN OUT FORMULAE

    THIS IS NOT A CHANGE IT WAS THERE ALL ALON

    x 100% / 2^θ

    SO THATS 2 to the power of the number of kills in itas but due to missing two kills that is now 2 ^-2.

    Upon a successful ita hitvthaf will increase so -2 -1 0 1 etc

    In effect Itas are at 4x at the moment


  • Forum Games Player Posts: 3,146 ✭✭✭Barbara WW


    I have literally no idea what way the ITA works, with all the math....


  • Forum Games Player Posts: 3,202 ✭✭✭Jake WW


    Barbara WW wrote: »
    I have literally no idea what way the ITA works, with all the math....

    tenor.gif?itemid=10804060


  • Registered Users Posts: 1,228 ✭✭✭WerewolfGM


    There is no math
    There is only keithy
    Look at this stage accuracy is 4 times normal


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  • Forum Games Player Posts: 1,083 ✭✭✭Winifred WW


    Wendy WW wrote: »
    oops nvm

    This is very strange
    I noticed the post said 1 pm, though I'm not sure what timezone.


  • Forum Games Player Posts: 3,600 ✭✭✭Nigel WW


    Barbara WW wrote: »
    I have literally no idea what way the ITA works, with all the math....

    It's pretty simple Barbara, if you're this guy.

    giphy.gif


  • Forum Games Player Posts: 3,600 ✭✭✭Nigel WW


    I noticed the post said 1 pm, though I'm not sure what timezone.

    I presume it's the time in Ireland. So in 52 minutes.


  • Closed Accounts Posts: 778 ✭✭✭Jack Moore


    Nigel WW wrote: »
    I presume it's the time in Ireland. So in 52 minutes.

    Itas are at 13-00 Irish standard time


  • Forum Games Player Posts: 3,202 ✭✭✭Jake WW


    WerewolfGM wrote: »
    There is no math
    There is only keithy
    Look at this stage accuracy is 4 times normal

    tenor.gif?itemid=4511654


  • Registered Users Posts: 1,228 ✭✭✭WerewolfGM


    Jake WW wrote: »
    tenor.gif?itemid=4511654

    It’s a stastical term for the distribution of bullett s

    The area under the normal curve is equal to 1.0. Normal distributions are denser in the center and less dense in the tails. Normal distributions are defined by two parameters, the mean (μ) and the standard deviation (σ). 68% of the area of a normal distribution is within one standard deviation of the mean.


  • Forum Games Player Posts: 3,061 ✭✭✭Holly WW


    Afternoon everyone oh bank holidays and cider are not a good mix.


  • Forum Games Player Posts: 3,061 ✭✭✭Holly WW


    WerewolfGM wrote: »
    It’s a stastical term for the distribution of bullett s

    The area under the normal curve is equal to 1.0. Normal distributions are denser in the center and less dense in the tails. Normal distributions are defined by two parameters, the mean (μ) and the standard deviation (σ). 68% of the area of a normal distribution is within one standard deviation of the mean.

    Magic bullet theory confirmed


  • Forum Games Player Posts: 2,307 ✭✭✭Riona WW


    I don't think the mechanics are that important, just nominate your choice and if it hits it hits.


  • Forum Games Player Posts: 3,600 ✭✭✭Nigel WW


    Holly WW wrote: »
    Magic bullet theory confirmed

    I sense someone (not going to mention any names - not that it would matter in an anon game I suppose) trying to come up with a Powerplay-esque theory to try game the formula :)


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  • Forum Games Player Posts: 3,760 ✭✭✭Angus WW


    For 100% clarity we don't really need to give 2 fs about the maths just type

    Shoot: Someone who looks a little suspicious's name WW

    between 1pm - 2pm

    hopefully more than a little bit suspicious but it's only 30mins away


  • Forum Games Player Posts: 3,361 ✭✭✭Gertrude WW


    hey guys :)


  • Forum Games Player Posts: 3,600 ✭✭✭Nigel WW


    Riona WW wrote: »
    I don't think the mechanics are that important, just nominate your choice and if it hits it hits.

    Agreed, the nitty gritty of the mechanics probably isn't that important. Key takeaways seem to be that probably of success increases the more the shooter posts and the less the target posts. Shots also seem to have less of a chance of being successful the later into the game we go, if you keep the number of posts from shooter and target constant.


  • Forum Games Player Posts: 3,760 ✭✭✭Angus WW


    I wonder how trigger happy this village will be


  • Forum Games Player Posts: 2,307 ✭✭✭Riona WW


    Someone had a good idea of putting it to a vote but that's not been put together since. Shoot in to the no posters?


  • Forum Games Player Posts: 4,722 ✭✭✭Derry WW


    I totally don't get the maths and while I am sorely tempted to get trigger happy is it good for the village?
    Has anyone worked that out? Like the odds of taking out a goody vs a baddy?


  • Forum Games Player Posts: 3,760 ✭✭✭Angus WW


    Riona WW wrote: »
    Someone had a good idea of putting it to a vote but that's not been put together since. Shoot in to the no posters?

    If there was a vote who would you vote for? it's only 10m away and I haven't a clue really who is dodgy. At least we can have something (the why?) to start looking into if people start trying to shoot specific targets.


  • Closed Accounts Posts: 778 ✭✭✭Jack Moore


    Derry WW wrote: »
    I totally don't get the maths and while I am sorely tempted to get trigger happy is it good for the village?
    Has anyone worked that out? Like the odds of taking out a goody vs a baddy?

    I have :)


  • Forum Games Player Posts: 4,722 ✭✭✭Derry WW


    Jack Moore wrote: »
    I have :)

    Any chance you want to let me in on the answer? ;)


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  • Forum Games Player Posts: 3,361 ✭✭✭Gertrude WW


    The more posts you have, the better chance of taking out someone I think :)

    So its in villages interests to post as much as possible - for game solving of course!


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