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The Walking Dead 2: Game Thread

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  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    Wendy WW wrote: »
    Barbra I cant make any sense of your logic at all so i didnt respond to it, it makes no sense to ke at least, i really cant see the logic in it,

    If we had a peeked Walker would you say to ignore it and leave it to the wolfs?

    Or 50% shot at one would you say to forget about it?

    Like we are much more likely to lynch a villager hunting a wolf only tonight

    Yes

    I know it sounds mad but they are not the immediate threat to us.
    They are a much bigger threat to the wolves.
    We know theres a walker in that group, thats not going to change between now and tomorrow nite. What might change is the number of people in that group.


  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    @Wendy - put yourself in these two scenarios

    1 - you're a wolf - whats your optimum lynch result tonite?
    2 - you're a walker - whats your optimum lynch result tonite?


  • Forum Games Player Posts: 3,818 ✭✭✭Phil WW


    Wendy WW wrote: »
    So Rick sent himself out over the wall a bold play.

    I'll go out to any place if people want me to

    Just stop


  • Forum Games Player Posts: 2,789 ✭✭✭Abigail WW


    If we go outside those 4 would we not have a higher chance of hitting a villager?

    Chances are the ratio of wolves to villagers is greater than 1:4; So I go as far as saying the odds are better outside of the golden 4.


  • Forum Games Player Posts: 3,104 ✭✭✭Wendy WW


    Abigail WW wrote: »
    Chances are the ratio of wolves to villagers is greater than 1:4; So I go as far as saying the odds are better outside of the golden 4.

    Show us your numbers on that


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  • Forum Games Player Posts: 2,789 ✭✭✭Abigail WW


    Wendy WW wrote: »
    Not a big fan of abi pushing so hard against this

    I'm team village. The suggested plan means I've a 25% chance of being lynched. Why wouldn't I try stop this?

    P.S. I'm not a big fan of your shady posts.


  • Forum Games Player Posts: 3,104 ✭✭✭Wendy WW


    Barbara WW wrote: »
    @Wendy - put yourself in these two scenarios

    1 - you're a wolf - whats your optimum lynch result tonite?
    2 - you're a walker - whats your optimum lynch result tonite?

    Wolf, villager hopefully power roled, as there are more villagers than walkers to kill to get to win conditions.

    Walker, dont care not a Walker, just need to get to parity with wolfs and villager to win.


  • Forum Games Player Posts: 2,789 ✭✭✭Abigail WW


    Wendy WW wrote: »
    Show us your numbers on that

    OK no problem.

    23 players to begin. The Wolf Team would have at least 4 (at a very minimum). Walkers, I don't know but lets say 3.
    So from the original 23 lets say 16 are NRV.

    3 NRVs are now dead. So we've 13 left.
    Ratio Wolves to Villagers is therefore 4:13 or 1:3.25.


    So if we vote someone from the full group chances of hitting a wolf are 1:3.25, if we stick with the 4 it'll be 1:4

    giphy.gif


  • Forum Games Player Posts: 3,361 ✭✭✭Gertrude WW


    Abigail WW wrote: »
    Chances are the ratio of wolves to villagers is greater than 1:4; So I go as far as saying the odds are better outside of the golden 4.

    Do you know how many wolves there are?


  • Forum Games Player Posts: 3,104 ✭✭✭Wendy WW


    Just voted for abi, I'll be back for the destination thingy


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  • Forum Games Player Posts: 1,083 ✭✭✭Winifred WW


    Abigail WW wrote: »
    OK no problem.

    23 players to begin. The Wolf Team would have at least 4 (at a very minimum). Walkers, I don't know but lets say 3.
    So from the original 23 lets say 16 are NRV.

    3 NRVs are now dead. So we've 13 left.
    Ratio Wolves to Villagers is therefore 4:13 or 1:3.25.


    So if we vote someone from the full group chances of hitting a wolf are 1:3.25, if we stick with the 4 it'll be 1:4

    giphy.gif

    So by choosing 4 wolves and 3 walkers your ratio just happens to come in below 1 in 4. Quite convenient.

    And what if there is another walker of wolf/wolves in the 4?


  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    Wendy WW wrote: »
    Wolf, villager hopefully power roled, as there are more villagers than walkers to kill to get to win conditions.

    Walker, dont care not a Walker, just need to get to parity with wolfs and villager to win.

    OK, I can buy that and I do think Abbi is the most likely to be a walker

    BUT shes not going anywhere and shes not doing any harm

    I also think a walker wants to get a wolf, badly wants to lynch a wolf


  • Forum Games Player Posts: 2,409 ✭✭✭Ewan WW


    Abigail WW wrote: »
    OK no problem.

    23 players to begin. The Wolf Team would have at least 4 (at a very minimum). Walkers, I don't know but lets say 3.
    So from the original 23 lets say 16 are NRV.

    3 NRVs are now dead. So we've 13 left.
    Ratio Wolves to Villagers is therefore 4:13 or 1:3.25.


    So if we vote someone from the full group chances of hitting a wolf are 1:3.25, if we stick with the 4 it'll be 1:4

    giphy.gif

    There’s 4 dead

    Riona - Walker Hunter
    Patrick - NRV
    Angus - App Seer
    Derry - NRV


  • Forum Games Player Posts: 3,219 ✭✭✭Liam WW


    I'll make it easier for you all. I'm good so no need to lynch me. Build that into your calculations.

    tenor.gif


  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    Phil WW wrote: »
    Just stop

    @Phil - whats your opinion on going after walkers v wolves?


  • Forum Games Player Posts: 3,361 ✭✭✭Gertrude WW


    Liam WW wrote: »
    I'll make it easier for you all. I'm good so no need to lynch me. Build that into your calculations.

    tenor.gif

    Thanks for clearing that up


  • Forum Games Player Posts: 3,219 ✭✭✭Liam WW


    Thanks for clearing that up

    No problem, just thought I'd make it easier for you all :)


  • Forum Games Player Posts: 2,893 ✭✭✭Clodagh WW


    Wendy WW wrote: »
    I had wondered about booby traps and wondered if they had to be laid by wolves out and about, Abi was ringing my suss bell yesterday a little jot being around to pick locations

    Interesting comment Wendy. This is the only comment from you to abi I can see
    Wendy WW wrote: »
    You must be confident of being alive in the morning so


    You ended up voting for me however. Apparently based on gut feeling only. Maybe you can give me a bit more on your abi thoughts for last night?


  • Forum Games Player Posts: 2,893 ✭✭✭Clodagh WW


    Barbara WW wrote: »
    We will have at least a 1 in 6 shot every morning after a conversion. I do not think its a good plan to go after the walkers, if we ignore them then we will force the wolves hand in going after them.

    I know its risky and that we're screwed if the walkers get too strong but realistically the walkers cannot kill us the wolves can. We are down to 18 people so it could be
    3/4 wolves
    2 walkers
    12/13 villagers

    By the time the next conversion comes that could be
    3/4 wolves
    2 walkers
    6/7 villagers

    Even if we got both walkers we're looking at
    3/4 wolves
    8/9 villagers


    Getting walkers does nothing for us at this stage.

    We really don’t. Rick getting killed ****ed up any quarantine plans I’m afraid. Best hope on the walkers is that the original walker is in the 4 and risk before conversion left some breadcrumbs. Might be in both village and wolves interests to check that out since walkers in the general population will very quickly get out of hand


  • Forum Games Player Posts: 2,789 ✭✭✭Abigail WW


    Ewan WW wrote: »
    There’s 4 dead

    Riona - Walker Hunter
    Patrick - NRV
    Angus - App Seer
    Derry - NRV

    Yeah I know but the Walker wasn't needed for the ratio.


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  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    Clodagh WW wrote: »
    We really don’t. Rick getting killed ****ed up any quarantine plans I’m afraid. Best hope on the walkers is that the original walker is in the 4 and risk before conversion left some breadcrumbs. Might be in both village and wolves interests to check that out since walkers in the general population will very quickly get out of hand


    Theres guaranteed to be a walker in those 4, thats all we're sure of and like I say they are going nowhere. Lets not make this easy on the wolves


  • Forum Games Player Posts: 2,893 ✭✭✭Clodagh WW


    Mary WW wrote: »
    Going on an adventure? You ok with that? :D

    Are we ok with everyone doing sold runs without any village discussion of consensus?

    Sure, what could possibly go wrong with that.....


  • Forum Games Player Posts: 3,219 ✭✭✭Liam WW


    So 23 at the start - guessing 4 wolves and a walker. I'm guessing four wolves because the walkers numbers need to gain parity with wolves and villagers. Only three wolves means that they'd pretty much all have to survive till the end to win (or remove the one walker early).

    Anyway we're down to 19 now -

    13 goodies v 4 wolves v 2 walkers

    We need to get every walker to stop them converting people so we've collectively got one munch and two lynches to do it. I reckon the second munch happening at the same time as the conversion would mean the conversion happens as the original walker dies but who knows. So if we only get one (or none) of them we'll have three walkers on Thursday morning.

    At that stage we may have killed one wolf, a walker and lost 3 villagers. Which would bring us to (assuming the walkers convert a villager).

    10 goodies v 3 wolves v 2 walkers

    I know the above has a number of assumptions in it, and we might get lucky and wipe out the walkers before they get a chance to convert but I view the walkers as the greater threat and may be the easier to identify in future as they're the only roles in the game who have nothing to gain from hiding who they are. Once a walker is converted I'm guessing they'll be telling each other who they are. That does lead me to an interesting thought that if they are mindless they may not have a backroom (but surely they'd have to to get orders in).


  • Forum Games Player Posts: 2,789 ✭✭✭Abigail WW


    So by choosing 4 wolves and 3 walkers your ratio just happens to come in below 1 in 4. Quite convenient.

    Well how many do you think there are Wini? You think that 4 wolves outa 23 players is high? Have you played this game before?


  • Forum Games Player Posts: 3,818 ✭✭✭Phil WW


    Barbara WW wrote: »
    @Phil - whats your opinion on going after walkers v wolves?

    Who to lynch ? The walkers are more powerful than the wolves we know that one of the group from last night is a walker so I reckon we kill in that group.
    How many are left ?

    We lynch one there is a vig who can kill one and the wolves can eat one then we reassess tomorrow.

    If the walkers take one wolf near the end the wolves to walker ratio changes by 2 so the wolves would be mad not to help us kill the walkers.

    I'm at work can someone list the remaining of the six last night please.


  • Forum Games Player Posts: 1,083 ✭✭✭Winifred WW


    Abigail WW wrote: »
    Well how many do you think there are Wini? You think that 4 wolves outa 23 players is high? Have you played this game before?

    Yep have played a few.

    Could be 3/4/5 wolves. 4 is a fair shout but I think its wrong to just assume that is correct. We simply do not know.

    As for the walkers, and as I said yesterday, we have absolutely no idea how many there were starting out.

    So my point in relation to your ratio was that the numbers of walkers and wolves you chose was essentially arbitrary although I do concede that it could be one of 3/4 different scenarios. Again we do not KNOW.

    What we do know is that there is one walker (and possibly another or a wolf - a point you simply do not seem to acknowledge) in a group of 4 players. Why do all of the other wolves/walkers have to be in the larger group? Because it suits your cucumber drop?

    I am going to vote on a scenario that I know to be true tonight. Not on conjecture seeing as weve had a crap start to the game.


  • Moderators, Sports Moderators Posts: 52,002 Mod ✭✭✭✭Necro


    The three scavengers decided to visit the parliament buildings.

    They took a look around the deserted chambers, taking turns sitting in the centre chair.

    image.jpg

    When examining the benches for anything of use they discover a number of brown envelopes wedged under them.
    Opening them they discovered large sums of cash.

    Nothing else was to be found, though the vending machine had some tasty morsels within for the scavengers to treat themselves.


  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    Liam WW wrote: »

    I reckon the second munch happening at the same time as the conversion would mean the conversion happens as the original walker dies but who knows. So if we only get one (or none) of them we'll have three walkers on Thursday morning.

    Hah?

    I think there was a conversion overnight, I expect another one on Thursday morning. I think its unrelated to other actions


  • Forum Games Player Posts: 3,818 ✭✭✭Phil WW


    To those in the four I suggest you make your case as once we hit a walker it would automatically be best to kill in the whole group, this means that if you can help us Id the walker you have no pesky issues like being killed.


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  • Forum Games Player Posts: 3,147 ✭✭✭Barbara WW


    giphy.gif


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