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manually open communication ports

  • 17-04-2005 9:13pm
    #1
    Registered Users, Registered Users 2 Posts: 1,820 ✭✭✭


    I have a VoIP box, and it's only blinking and blinking.
    I would like to check if the communication ports are open
    properly, and if not, open them.

    How to do it in a Netopia wireless router? Cannot find
    the menu option.

    I need to open 5060-5061 UDP, 3478-3479 UDP, 10000-10007 UDP.

    Thanks!


Comments

  • Registered Users, Registered Users 2 Posts: 3,317 ✭✭✭Chalk




  • Closed Accounts Posts: 4,943 ✭✭✭Mutant_Fruit


    Try checking those port ranges using the "Shields Up" website (https://grc.com/x/ne.dll?bh0bkyd2 - what a horrible link). If they show up as stealthed, the odds are they aren't forwarded right. If they show up as closed/open, then they're probably forwarded right.


  • Registered Users, Registered Users 2 Posts: 1,820 ✭✭✭flodis79


    Thanks! I checked the STUN capacity with WinSTUN and
    saw that VoIP will not work on my symmetric line. Does this
    mean that Eircom doesnt support VoIP??


  • Registered Users, Registered Users 2 Posts: 1,820 ✭✭✭flodis79


    Chalk wrote:

    What internal ip should i use in the pinhole menu? The one of the router,
    ie 192.168.1.254? Or the one i got from the voip box (i got 192.168.1.13).

    And what about internal port? Just leave the zero?


  • Registered Users, Registered Users 2 Posts: 3,317 ✭✭✭Chalk


    for the ip use the voip box
    for the internal port use the number of the port your opening.


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  • Registered Users, Registered Users 2 Posts: 1,820 ✭✭✭flodis79


    Thanks Chalk and everybody! just got it working now!
    Approx how is the download from the voip per minute if
    i have "gsm quality" preset for the calls?


  • Registered Users, Registered Users 2 Posts: 3,317 ✭✭✭Chalk


    probably negligible,

    just get the bitrate ,say 128kbps

    multiply by 60 [seconds] then 60 again [minutes] and youll see how much nandwith it takes per hour
    128 x 60 x 60 = 460800kilobits

    divide by 8 to get kilobytes so 57600, divide by 1024 for megs = 56 megs for a 1 hour call at a very high bitrate,
    gsm could be about 16 - 24 kbps so an eight of that again


    sorry if its not clear but it should be correct [ i hope :rolleyes:]


  • Closed Accounts Posts: 4,943 ✭✭✭Mutant_Fruit


    GSM seems to be about 11-13.3kbps. So roughly 1/10 of what was previously calculated should be accurate.


  • Registered Users, Registered Users 2 Posts: 1,820 ✭✭✭flodis79


    Chalk wrote:
    probably negligible,

    just get the bitrate ,say 128kbps

    multiply by 60 [seconds] then 60 again [minutes] and youll see how much nandwith it takes per hour
    128 x 60 x 60 = 460800kilobits

    divide by 8 to get kilobytes so 57600, divide by 1024 for megs = 56 megs for a 1 hour call at a very high bitrate,
    gsm could be about 16 - 24 kbps so an eight of that again


    sorry if its not clear but it should be correct [ i hope :rolleyes:]

    Thanks for these calculations!
    Could you pls clarify how much this will be in MB per hour if 128kbps
    bitrate?
    Is the download stream the same all the time, ie also if both parts are
    silent?


  • Closed Accounts Posts: 4,943 ✭✭✭Mutant_Fruit


    flodis79 wrote:
    Thanks for these calculations!
    Could you pls clarify how much this will be in MB per hour if 128kbps
    bitrate?
    Is the download stream the same all the time, ie also if both parts are
    silent?
    at 128kbps, the codec needs 56megs an hour (thats upload i assume). However GSM is between 11 and 13.3kbps from my googling, so that means if you use GSM, you'll need about 1 tenth of that figure, which is about 5.6megs an hour.

    Best thing is to double check with your provider though


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