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BF2 demo hacks and tweaks

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  • Registered Users Posts: 14,761 ✭✭✭✭Winters


    We shall look into it no problem. We already have the server hacked for no timlimit and also have it up to 64man :)


  • Registered Users Posts: 1,839 ✭✭✭balkieb2002


    Those new guns look very nice, though i was wondering why they were second guns in top right when choosing your class

    just been searching around works for single player (theres a mod that does it for ya) plus some other guy has just released the weapons for other side, which i'll try in a minute.


  • Registered Users Posts: 5,554 ✭✭✭CyberGhost


    Winters wrote:
    We shall look into it no problem. We already have the server hacked for no timlimit and also have it up to 64man :)

    do this trick much easier and faster
    open up unlocks.py in Battlefield 2 Demo\python\stats and change

    defaultUnlocks = [0, 0, 0, 0, 0, 0, 0]

    to

    defaultUnlocks = [1, 1, 1, 1, 1, 1, 1]

    Edit that on a server and anyone can join and play, no mods required.

    I changed kit unlocks also now it works for everybody
    kitUnlocks = [0, 0, 0, 0, 0, 0, 0]
    for item in unlocks:
    if item in unlockItemMap:
    kitUnlocks[unlockItemMap[item]] = 1

    tried on local game, works nice! :D


  • Moderators, Music Moderators, Recreation & Hobbies Moderators Posts: 9,389 Mod ✭✭✭✭Lenny


    I've ****ed em bf2
    deleted those vids and edited the line
    can't get it back to normal, put the movies abck in place
    can someone upload the file ( gpm_cq.py ) located
    Server\mods\bf2\python\game\gamemodes


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    kdjac


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  • Moderators, Music Moderators, Recreation & Hobbies Moderators Posts: 9,389 Mod ✭✭✭✭Lenny


    Other file in that folder pls kd


  • Registered Users Posts: 37,299 ✭✭✭✭the_syco




  • Registered Users Posts: 5,554 ✭✭✭CyberGhost


    lol Lenny

    just overwrite the attached document over your excisting document in your
    C:\Program Files\EA GAMES\Battlefield 2 Demo\python\bf2\stats\

    everything is already edited in the file I've attached, run the game, create local game, or join single player, enjoy ;)


  • Moderators, Music Moderators, Recreation & Hobbies Moderators Posts: 9,389 Mod ✭✭✭✭Lenny


    Bah, back to reinstall now I have to,.... and I think i deleted it


  • Closed Accounts Posts: 2,918 ✭✭✭Deadwing


    Winters wrote:
    We shall look into it no problem. We already have the server hacked for no timlimit and also have it up to 64man :)

    tbh 64 man is a bit much. Lags a hell of alot more. My ping was 23 on tig server and got some fierce lag spikes, and with a ping of 90 odd on a diff server had a pretty smoth game with no major lag


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  • Registered Users Posts: 14,761 ✭✭✭✭Winters


    I was having no problems with lag on the server earlier when it was near full. Was just insane with that amount of people on the map.


  • Closed Accounts Posts: 2,918 ✭✭✭Deadwing


    hopefully itll be sorted in the final release. i suppose atm with so few servers youve got ppl from all the place over connecting with crappy pings, not exactly helping. Hopefully itll sort itself out anyway, sure i remember not playing bfv for ages online cause of its sh!tty net code at first


  • Registered Users Posts: 14,761 ✭✭✭✭Winters


    As with all Battlefield's ... give it a patch or two ;)

    As far as netcode goes, the bf2 demo seems far more stable and solid then the bf42 v1.0 or bfv 1.0 code ever was. :)


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