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Nintendo Controller Revealed!!!!

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  • Closed Accounts Posts: 2,767 ✭✭✭Hugh Hefner


    Wow, that would be a simply great add-on! I hope Nintendo do something very like that. Mario Kart witih that would be terrific.


  • Registered Users Posts: 1,865 ✭✭✭Syth


    I was suprised when I first saw it, but I think it could work out. There are some games that lend them selves to that kind of controller brilliantly, and some that don't. I'm excited by the possibilities.


  • Closed Accounts Posts: 1,450 ✭✭✭dimerocks


    the only problem i can see would be the cost of all the add ons for the controller.it could get a litle pricey they would have to keep it low enough to appeal to more people.


  • Closed Accounts Posts: 70 ✭✭Pretor


    dimerocks wrote:
    the only problem i can see would be the cost of all the add ons for the controller.it could get a litle pricey they would have to keep it low enough to appeal to more people.

    I was thinkin the same thing, if this is the standard controller and then there workin on that classic controller this could get a bit pricey for us...
    btw nice job with the steering wheel addon LookingFor


  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    IGN have a great article on it. It basically outlines game ideas for the controller.

    Also i seen this piece on GamesIndustry:

    Speaking more generally about Revolution, Iwata also touched on Nintendo's pledge to create a platform which will be accessible for smaller developers and those without large budgets.


    "On the next generation hardware platforms, the size of the development team is projected to be even bigger, and smaller development studios feel that they can't create games for new platforms," he commented. "With this new interface, teams with limited budgets and people can create innovative software with just their good ideas."


    I think this is a great move by Nintendo. Developers have been stating that the huge demand for better and better graphics is going to push the small developers under or be bought out. Thus leading to new ideas not being considered due to financing. Changing how we play games is the way forward for the industry.


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  • Registered Users Posts: 8,225 ✭✭✭Ciaran500


    Jesus. I can't believe it's taken me until now to realise this.

    You know how loads of people - unimaginative, dull people - were presuming that the Rev controller was going to incorporate some form of touchscreen? And how that idea was obviously a bit thick, because you'd have to keep looking down at the controller to be able to replace your thumb or whatever on the bit you wanted to touch?

    The Rev controller turns your TV into the touchscreen. It's a virtual finger.

    Found this on another forum and thought it was an interesting way of looking at the controller.


  • Registered Users Posts: 2,945 ✭✭✭D-Generate


    Its an ugly bugger innit?

    The analogue stick used in conjunction with the remote looks very promising but to just use the remote on its own would feel completely weird. Whatever would my left hand be doing? Which brings in the already mentioned fact that it could become a money draining device. New game, new adapter. Mario Kart, steering wheel. Flying game, joystick base. FPS, analouge stick. Pretty soon there might be even an adapter to hook your credit card in to pay for all these devices.

    Also lets face it, if we were having a group session with them it would look like a bunch of us holding white Sky Interactive remotes at the television which at this moment to most peoples eyes looks insane.

    By the way I don't think the revolution is the tilt sensing technology or that its a NES controller also, I think its the fact that the controller is ever changing and with a new game comes a new way of playing it in regard to added devices.

    To be honest I don't think it has made up my mind on whether I will buy it. The hardware doesn't sell the console, the games do and to be honest i don't really wish to be playing endless games that rely on the flaying about of my arms just so that the tilting technology comes in and playability suffers for originality but such is my taste in games. I really hope that developers don't see the the tilting of the controller as a device necessary to use in every single game.

    By the way the Eye-toy was a new way of controlling and it sold like hot cakes to the world and their mother. It was very elitist and some would consider it to be moronic to automatically assume that only the esteemed browsers of this forum and the informed gamers care for innovation.


  • Closed Accounts Posts: 2,767 ✭✭✭Hugh Hefner


    Nah, I don't think it'll be that expensive. Let's say it's released for €300 and add on say €120 for 3 add-ons (over a long period of time) and it's still not that bad. I mean, we've all bought accessories for our consoles, these'll be no different.


  • Registered Users Posts: 2,297 ✭✭✭Ri_Nollaig


    Tusky wrote:
    There has never been a controller like it... When has anyone played a game using gyroscope style control ?
    yes there has been :o

    worked in a different way (sensors built in) but allowed u to do basicly the same thing
    http://www.amazon.com/gp/product/B00004Z729/102-6396668-8407340?v=glance&n=172282&v=glance
    made by MS too :rolleyes: but ive seen some other console versions too but one thing they all had in common was they were sh.ite and didnt work :) so hopefully how nintendo plans on using this idea works out better (sensors on the tv rather then in the controller etc)


  • Closed Accounts Posts: 1,603 ✭✭✭Gangsta


    Well I think it's a fantastic way forward which swings my vote of confidence to nintendo at the moment. I wouldn't say you'll need an add-on for EVERY genre, if you see the ign video you can see SOME of the possibilities with the basic controller on its own and also the joystick. Thumbs up to nintendo-so far so good. Now let's get down to the real biz-the games:)


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  • Closed Accounts Posts: 70 ✭✭Pretor


    IGN probably has the best idea for games and if it works like IGN say it does then a nice different approach to gaming which is what nintendo want.

    Personally my fav hav always been fps's, strategy and adventure games and this controller is, supposedly, great for all three. Does anyone else think we might see a few pc games on this that arent fps's?


  • Registered Users Posts: 2,682 ✭✭✭LookingFor


    Another attachment concept going around the web:

    gun2hd.jpg

    Although I don't think the controller really needs an attachment for light-gun type control, there's already the trigger there underneath etc.


  • Banned (with Prison Access) Posts: 449 ✭✭Airblazer


    i reckon all of the star wars fans are creaming themselves at the thought of star wars on the revolution...finally they can play the game while jumping around like morons in their sitting room..i hope this wasn't released to cover up the lack of specs in the revolution but somehow i'm thinking along those lines..remember the controller wasn't designed till long after the console itself..smells fishy to me...


  • Registered Users Posts: 2,682 ✭✭✭LookingFor


    Airblazer wrote:
    hope this wasn't released to cover up the lack of specs in the revolution but somehow i'm thinking along those lines..

    Err..

    It wasn't like they were thinking "oh s***, our specs aren't up to scratch, we need to show something to deflect attention!". It was an early design choice to invest more in interface than raw horsepower. They've openly said from the beginning that raw power alone is not their focus. The tech they're putting into these controllers likely isn't cheap, and it's as good a place as any to invest your budget IMO (and more admirable, perhaps, than taking the obvious route).

    As for specs, it won't be as powerful as PS3 or X360 even, in all likelihood. But what's on Nintendo's side is that they know the vast majority of the market are playing on standard definition televisions - and that's what they've designed for. If you look at the power per pixel ratio on Rev, I'd say it'll be quite comparable to PS3 or X360 - on the latter two systems, your power is being spread across 3 to 4 times the pixels than it will be on Rev - in other words, a lot of people, on their own (standard def) televisions, may not see much difference at all.

    Now I'm not saying their choices were ones I would make, but I think they're perfectly valid, and it is a perfectly credible future to present. And if I'm going to own multiple consoles, I'd RATHER they took different routes - my PS3 will be for my "no holds barred" technical tour-de-forces and broad third party support, and Rev is looking like a perfect complementary system that offers something totally different. I wouldn't want a PS-lite that was in the same vein of PS3 but without the support. That, in some ways, was where GC fell down IMO. It was a console in the very typical mold.


  • Registered Users Posts: 3,805 ✭✭✭Setun


    It's gonna be great, no doubt about that. Ya gotta admire nintendo for innovation, I'm particularly looking fwd to playin FPS on it.


  • Closed Accounts Posts: 20,919 ✭✭✭✭Gummy Panda


    Has anyone got a link to footage of them demonstrating the controller with those demo's?

    I wanna see them play metroid prime 2 with it. I can't seem to find the footage on gamespot.


  • Registered Users Posts: 3,805 ✭✭✭Setun


    Oh yeah, there's a bunch of people losing faith in the new controller in the Nintendo forum. Get over there and set em straight!


  • Registered Users Posts: 10,304 ✭✭✭✭koneko


    Actually, NoelRock, that's missing my point. I don't think people are morons if they don't want to buy a Nintendo, by any means. I think people that dismiss everything immediately are morons, and that includes the type of people I know that have only a PS2 and will buy only the new Fifa game or the new NFL game or whatever is popular, but refuse to buy anything else. They'll laugh at the suggestion that Ico, Katamari or Killer 7 might be good. A lot of people aren't interesting in innovative or interesting, they just want rehashes of the same games (and while they might be entertaining to a point, there are so many other games out there to enjoy that they won't even consider).
    They laugh at the Gamecube, or the DS, or even games on the consoles they own that are innovative or interesting, because they only want to play one type of game and refuse to try anything else.

    And for the record, I'm not a Nintendo fanboy (fangirl) at all, I don't even own a DS, I think a lot of things Nintendo do are completely idiotic (like blatantly ignoring the European market and only releasing a good game every few months for the Gamecube). I don't even love the metroid games (I think that's blasphemy around these parts ;) )

    I'm not affiliated with a particular console either as you seem to suggest. I love games. I don't love particular consoles. It just annoys me when people will dismiss wonderful games based on stupid stupid reasons, and that includes games on ALL of the consoles.


  • Registered Users Posts: 345 ✭✭thejovialhost


    Right on Sister! ^


  • Closed Accounts Posts: 229 ✭✭ExOffender


    First impression: WTF?
    Second thought: it's so 'Nintendo' it's unreal. Brilliant technical concept, looks like the thing your Granny uses to lift her bed up. Thaaat's Nintendo!
    I'm amazed how many people are worried about 'looking stupid' using it. Get over yourselves yo!
    My real concern, aside from the arm cramps (maybe Nintendo are relying on the right-arm strength of most gamers ;)) is shakey-hand syndrome. I doubt I'll be able to hack any FPS stuff on that.


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  • Registered Users Posts: 10,299 ✭✭✭✭BloodBath


    Looks terrible tbh. I'm not dismissing it straight out. I'd like to try it out but holding 2 seperate objects, one of which is like a tv remote, can't be comfortable for extended game periods. We'll have to wait and see I guess.


  • Registered Users Posts: 4,585 ✭✭✭honru


    dimerocks wrote:
    the only problem i can see would be the cost of all the add ons for the controller.it could get a litle pricey they would have to keep it low enough to appeal to more people.

    That's a very good point, if only for multiplayer. Everyone's probably going to need the analouge stick nunchuk for most games, and it'll get difficult when there's multiples of three or four different devices to be had.


  • Registered Users Posts: 2,682 ✭✭✭LookingFor


    The analog stick part is planned to come with every system, and I imagine it will probably be standard with the "main" controller too.

    As for add-on parts, I could easily see them being bundled with games for the same price as a regular game. They did with GCN games and certain peripherals. For multiplayer, yeah, you'd need to get more presumably.


  • Closed Accounts Posts: 867 ✭✭✭l3rian


    All those crazy new peripherals never sell good. Only a minority will play those fishing games with the rod controller, or buy those guns for time crisis type games

    Can you imagine trying to play Goldeneye on that pad? :confused: the analogue stick is just hanging there, you need a solid base for sticks. The buttons are all in the wrong places too, and its not curved for your hands enough :mad:

    I hate those nintendo d-pads. The old 6 button megadrive pad has a superior d-pad


  • Registered Users Posts: 11,980 ✭✭✭✭Giblet


    l3rian wrote:
    Goldeneye on that pad? :confused: the analogue stick is just hanging there, you need a solid base for sticks. d-pad

    Em, it's supposed to be perfect for FPS games. Move forward, back, left and right with the stick. It's not going to be any different than holding an N64 controller by the middle prong. Using the remote pointer to aim, if done well, would be way better than dual analog.


  • Registered Users Posts: 8,225 ✭✭✭Ciaran500


    Theres also controller ports on the console itself so someone will come up with a nes/snes/n64 clone to plug into it.


  • Closed Accounts Posts: 867 ✭✭✭l3rian


    Control style 2.1 in Goldeneye was my favourite. Using the stick to aim was good. Using a remote pointer to aim is going to be like using a strangely shapped light gun :confused:

    This pad will appeal to new comers to gaming. Pointing a gun will be easier to aim than aiming with a mouse or stick. But, such originality is very brave and risky.

    My ultimate FPS controller would look like a giant sphere from the outside. The inside of the sphere would be panelled with lcd monitors, speakers, and sensors. The sphere is stationary, so to move around in the game world, you would be running like a hamster on his tiny treadmill, but in all directions. And aiming would be as realistic as it gets. Maybe in 2030 :(


  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,605 CMod ✭✭✭✭CiDeRmAn


    Well, at least its original, at least it looks no where near as ugly as the N64 controller, which was great but looked manky. As for the games to use it I think we can be sure that Nintendo will not squander the new opportunities that this controller will offer.

    However....

    What of the need for every successful console to play host to Fifa and Need 4 Speed?
    There are a host of cross format titles that will ensure a machines future. If the new controller and systems power does not permit the easy translation of software from the more traditional arrangements of sony and microsoft then the no. of cross format titles that find there way to the Revolution could be stifled and people will just avoid the console altogether like what happened to the gamecube in its latter days. People just stopped developing for the formats as it was not as cost effective as the Xbox and PS2, if the Revolution is as specialist as the controller indicates it could spell doom for the machine and therefore for Nintendo home hardware as a whole.
    Of course the opposite could be true and it could turn out to be the innovation the games playing public are waiting for but I cannot see many schoolyard debates on gaming and the merits of game systems including the revolution as anything other than the machine your mum buys you when she forgot to buy a PS3 or Xbox360, don't get me wrong I love Nintendo stuff bit know it has overall lost the battle for the hearts and minds of the younger gamer, its traditional consumer.


  • Registered Users Posts: 4,557 ✭✭✭savemejebus


    CiDeRmAn wrote:

    What of the need for every successful console to play host to Fifa and Need 4 Speed?.....

    nintendo have said that it will fit into a shell case to give normal joypad functionality and I think i read that you will be able to plug the normal gamecube joypad into it.

    Now given the lack of advancement on the xbox 360 and ps3 controllers I'd say that the gamecube controller (hooked up to the new controller) and the shell will be able to handle the majority of the 3rd party games easily.


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  • Registered Users Posts: 8,326 ✭✭✭Zapp Brannigan




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