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games2 qwca server

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  • 11-05-2002 5:20pm
    #1
    Registered Users Posts: 625 ✭✭✭


    games2 has had an attack of the matrix style rockets/pines. The rockets etc have slowed right down, i think just too long an uptime causes this so a simple reboot should fix it i think? And Rev can you please fix the damage on it aswell ECAL3 is starting and games2 could be used for some of the games if its sorted. You got bunnyjumping working atleast :) thnks.


Comments

  • Registered Users Posts: 1,657 ✭✭✭OSiriS


    Yup thats an old problem caused by the server being up too long. A reboot generally fixes it, but it can get chronic:(


  • Registered Users Posts: 128 ✭✭Grand_Izer


    Cool. That mite give useless ca players like me a chance to dodge those dam rockets u keep firing :p


  • Registered Users Posts: 11,980 ✭✭✭✭Giblet


    Yeah it was a bit mad, rockets became useless, but for some reason my rj's were extra high because of the delay for some reason.


  • Closed Accounts Posts: 7,346 ✭✭✭Rev Hellfire


    Rightieo I've restarted the server.

    I dont read the quake boards very often so if theres a problem pm here or on irc I'm always in #hiv

    as for the server configuration will here it is as installed, post up how you want it and I'll update the server.

    sv_gamedir arena
    serverinfo email "Rev Hellfire on boards.ie"
    hostname "Little Kittens @ Ireland Online"
    setmaster "192.246.40.37:27004"

    localinfo scoring 3 // 1 point/increment + 1 point/kill
    localinfo increment 100 // 100 damage required to score 1 point
    localinfo water_fall 0 // water/fall damage off
    localinfo fps 1 // fps commands allowed
    localinfo kicktimer 1 // 20 second kicktimer

    serverinfo CAC_D 1.51 // _D tag for gspy tabs
    serverinfo pickup 1 // dedicated to competition mode
    serverinfo menus 1 // menus on
    localinfo autolock 0 // no autolock
    localinfo fullteams 0 // no fullteams

    localinfo health 100 // 100 health
    localinfo armor 200 // 200 red armor
    localinfo weapons 127 // all weapons
    localinfo cells 100 // 100 cells
    localinfo rockets 50 // 50 rockets
    localinfo nails 999 // infinite nails
    localinfo shells 999 // infinite shells
    localinfo players 4 // 4 players to a team [4 on 4]
    localinfo teams 2 // max 2 teams
    localinfo rounds 13 // best of 13 rounds

    localinfo votepct 50 // 50% yes votes neeaded for admin
    localinfo votetime 30 // voting lasts 30 seconds
    localinfo sounds 0 // use MK sounds
    pausable 0 // no pause allowed
    teamplay 4 // can't hurt urself/teamies
    localinfo dm3 dm3 // defined for warp command
    map dm3


  • Registered Users Posts: 625 ✭✭✭Vincent


    the config looks fine but damage still isnt working. Did u execute it when u rebooted the server?


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  • Closed Accounts Posts: 7,346 ✭✭✭Rev Hellfire


    ?????

    speak slowly for me, (i know nothing about qw and intend to keep it that way)

    what exactly do I do.


  • Registered Users Posts: 625 ✭✭✭Vincent


    in the server window u gotta type "exec server.cfg" or create a shortcut for the server with +exec server.cfg added.


  • Closed Accounts Posts: 7,346 ✭✭✭Rev Hellfire


    Thats the config thats been run, it sets the hostname for one, so we can assume its run.


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