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Quake3

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  • 31-03-1999 9:10pm
    #1
    Closed Accounts Posts: 142 ✭✭


    Does anybody know if Quake 3 is still bsp based ? Does it still use the bsp-portal-pvs combo that the other two engines used ?

    Also, read an article on a type of bump-mapping (more like light-mapping in application) which looked absolutely deadly. Unfortunately, last I heard, they've had to emit it due to speed considerations sad.gif


Comments

  • Moderators, Science, Health & Environment Moderators Posts: 8,938 Mod ✭✭✭✭mewso


    Well the leaked alpha Q3test had bsps so I assume that confirms it will.

    M


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