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Convert a map :)

  • 19-12-2002 3:20pm
    #1
    Closed Accounts Posts: 20,346 ✭✭✭✭


    I want to port one of my MOH maps to CS but 2 problems

    1.I dont have CS i sold it to Tact.
    2.I only use Custom textures and this would be a biggish dload about 9mb.


    Converting is easy i just remove the extra funcs MOH has and use baseline brushes and textures.

    Anyone want to help ???
    Someone with CS preferably :)

    May help a noob mapper as its a near perfect map (blow me own horn)

    Dieppe based on the failed attack by Canadians on the port of Dieppe in France. (good story to that map btw)



    deppie1.jpg

    deppie2.jpg

    kdjac


Comments

  • Registered Users, Registered Users 2 Posts: 3,945 ✭✭✭Anima


    Thats a nice map. The r_speepds would be very high though for cs.


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    Its made for a Intel crappy card.
    Tons of VIs Leaf brushes in it only way to make a large outdoor map with good FPS and low CPU server usage (EA Games please read that last line and repeat)

    So it shouldnt be a killer may be larger than most CS maps as there is no tunnel/corridor system in it a large beach with largish town and a a large hill with a large house.
    Its quite large :)

    Is Worldcraft the norm for CS or has something new come out been a while since i used that.

    kdjac


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