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Quake3 won't work on my WinXP

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  • 25-02-2003 3:06pm
    #1
    Closed Accounts Posts: 7,230 ✭✭✭


    When i installed quake3 on my XP box and tried to run it it keeps crashing with an access violation error. Has anyone had similar problems? do i need to update the service pack? actually i'm not even sure which service pack i have, how do i find out? Please help!


Comments

  • Registered Users Posts: 3,945 ✭✭✭Anima


    Right click on My Computer and do properties, it will tell you then. If you just installed from the offical cd its service pack 1.


  • Registered Users Posts: 2,372 ✭✭✭Illkillya


    i never had a problem running q3 with XP sp 1 - its probably a problem with Open GL - what kind of graphics card do you have?


  • Closed Accounts Posts: 7,230 ✭✭✭scojones


    I don't have a graphics card, I have a NVidia Rivia 128. It worked like a charm under 98. I'll get the latest service pack and see if that helps. Cheers guys.


  • Closed Accounts Posts: 1,576 ✭✭✭Kairo


    I don't have a graphics card, I have a NVidia Rivia 128

    That is your graphics card.

    Like I said..you should try getting driver updates...dunno if hte Riva 128 is supported in winxp tho.

    Check Nvidia's website :)


  • Registered Users Posts: 11,987 ✭✭✭✭zAbbo



    keeps crashing with an access violation error

    If the driver updates and stuff doesnt work, make sure you`r logged in as administrator.

    Install the game as an admin as well


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  • Closed Accounts Posts: 7,230 ✭✭✭scojones


    I thought it might be something like that bazH, when i first saw the error. But I have only one user and that user is an administrator :) I'll install the stuff this evening and let you know if it works. Thanks again guys.


  • Registered Users Posts: 11,987 ✭✭✭✭zAbbo


    Is it a red flashing open gl type error, that shows up on the q3 console box.

    Drivers tbh


  • Closed Accounts Posts: 7,230 ✭✭✭scojones


    no it's not. my res goes all big and ugly and it says something like "quake.exe found an error while executing and cannot contine" then it has the thing where you can send the error to M$ or you can view the error. viewing the error is where it says quake3.exe encountered an access violation while executing. I'll take a screen shot this evening.


  • Closed Accounts Posts: 20,346 ✭✭✭✭KdjaCL


    Home XP doesnt ship with OpenGl drivers.
    I reckon its that or you installed Quake in Win98 then used the upgrade feature on the XP install cd and thats BAD BAD BAD BAD.
    if thats what happened reinstall quake and you be fine.

    kdjac


  • Registered Users Posts: 2,396 ✭✭✭PPC


    Had the same problem lastnight.
    Go into C:\Program Files\Quake III Arena\baseq3 and delete/rename q3config.cfg and run it again and that should be it :)


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  • Closed Accounts Posts: 7,230 ✭✭✭scojones


    I found out that it's a problem with XP + opengl + my drivers. XP didn't set up openGL properly. I've downloaded a program that does this and will try it this evening. If it doesn't work I have a hack for the win.ini file too. I will keep you posted! Here's the hack btw:

    Hi there,
    Ive been thougth that problem too
    Ive also seen lots of solutions.
    For non w2k or wxp users there is a solution
    Start - Run - win.ini
    Look for:
    [Drawdib]
    DVA=0 <- just delete this line

    - That problem exist in nvidia cards, the kyro, 3dfx etc

    I know that issue is related with a file - opengl32.dll that is in c:\windows\system32\ (xp users)
    The original file is +/- 320 kb long, the one i have at the moment is 670k. U can have the opengl32.dll in the game root dir (where the .exe is), so when u run the game it looks there and if theres none it will use the one that is in system32 dir.
    - Another solution i saw was:
    Going to c:\windows\appatch and copy acxtrnal.dll to the root of the game ex: c:\games\moh\ and rename this file to opengl32.dll it worked with a tnt2 (ive tried it myself)
    - Other ones are:
    There is a bug in windows xp if u are using 60 hz that can be the reason too, change it to another frequency.
    -In windows xp u can4t run glsetup cause it should be already updated so its said that u just have to download the latest drivers for your card.
    -U can4t either install directx cause windows xp its supposely already updated.
    - If u have a Via chipset motherboard u may need to reinstall the via drivers with turbo agp mode off;
    - U may need to set agp to 1x or 2x in bios menu too.
    - Also check if 3D hardware acceleration is turned all the way up:
    For Windows XP and 2000:
    1) Click on the Start button > Settings > Control Panel.
    2) Double-click the Display icon.
    3) Click the Settings tab.
    4) Click the Advanced button.
    5) Click the Troubleshoot tab.
    6) Make sure the acceleration slider is set to Full.
    - Try setting your desktop to 640*480 and 16 bit color.

    ex:
    I have windows xp a kyro 2 and it works for me (wolfenstein, Sof, half-life, quake, quake 3, jedi knight 2 and medal of honor); dont remember what i did in the past to make it work, but im glad it works.
    Ive tried my card in another xp system and didnt work, copied the opengl32.dll to it and still didnt work, so im really missing something here.

    All of this solutions made at least someone happy as ive seen in other forums, so try them all.
    I would like to know if someone could explain all this stuff:
    i know microsoft doesnt like opengl so incompatibility between directx and opengl seems to be the main problem.
    Nvidia has new drivers that should solve the problem, but as for others the problem persists.
    P.S. For Medal of honor u may also need to delete the 3dfxvgl.dll cause the game try to use it firstly (and its for voodoo cards)
    Tell us what4s your card if that helped in some way
    Cheers, P4ulo


  • Closed Accounts Posts: 7,230 ✭✭✭scojones


    I gave up and uninstalled XP. Quake3 works like a charm for win98.


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