Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie

BF1942 Community Update #20 (4/18/03)

Options
  • 18-04-2003 10:16pm
    #1
    Registered Users Posts: 14,761 ✭✭✭✭


    From EA/Dice
    4/18/03

    We wanted to take a moment and bring everyone up to speed on the next Battlefield 1942 patch, 1.4. With this patch, we're working on features and fixes that will address gameplay and performance issues. We're working hard on the patch, and as usual, we will not report a release date until we are 100% certain we can hit it.

    Fixes and Features in 1.4 include:
    • Tank Repair exploit - tanks will no longer be able to repair in the airplane hanger.
    • Improved voting GUI - the voting interface has been improved.
    • Cheats - we will be implementing features which address many of the cheats currently being seen in BF1942 games.
    • Linux Server.
    • Two new guns being added: The DP 1928 - Japanese Assault rifle and the Type 99 - Russian Assault rifle.
    A note on cheating and exploits -- we've all seen how cheating can destroy the gameplay experience for everyone. EA and DICE take cheating seriously and we are taking an aggressive stance in preventing exploits which allow people to cheat. The biggest source of all BF cheats and exploits are client-side modifications. With the release of patch 1.4, we are disabling all client-side mods. Unfortunately, this means that the client side mods that aren't used for cheating will also be affected. DICE and EA have spent the past few months trying to engineer a solution which allows client-side mods to work while stopping the cheats. Ultimately it proved impossible to do so in such a way that prevented future client side mods from opening up new methods of cheating and exploitation. However, this doesn't mean that all mods are unusable. By making the mods into full server-side mods (Desert Combat for example), everyone can experience the cool factor that these mods offer.

    There have been some questions about this mod thing on the DC forums so ill spell it out to you. Client side mods does not mean DC etc. it is only like Skins etc. (i think). Its to cut down on cheats .. though i havent seen too many of them online.
    * Winters :)


Advertisement