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General Star Trek thread

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Comments

  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    It's interesting how intentional Sci-Fi comedies are so rare - live-action in particular; have wondered why that is. They're like hen's teeth really, that when you ignore The Orville, you then got ... uhh. Like, it couldn't just be Red Dwarf as the last example of a long-running sci-fi-com? I vaguely remember when Yahoo had a brief foray into streaming there was a sci-fi sitcom - which like the service itself, flopped. They're a bit more common nowadays in animation, what with Rick & Morty for one. While you do have shows like Dr. Who that have comedic sensibilities - but rarely full-on gags or jokes forming the bedrock.



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985


    Funny thing is Orville is kind of the reverse. It does get some laughs for playing on sci-fi tropes but its not all that laugh out loud funny and is at its best when being a bit serious.

    For instance Bortus pleasure spa was funny but more importantly one of the few brilliant studies of the dangers of Holo tech



  • Registered Users, Registered Users 2 Posts: 6,805 ✭✭✭Evade


    With live action I think part of it is because sci-fi is inherently kind of absurd so you need to have the characters take the absurd situation seriously or the whole thing can easily fall apart. The longer it goes on the more likely it is to fall apart which is why sci-fi comedy movies seem to be more common.



  • Registered Users, Registered Users 2 Posts: 13,259 ✭✭✭✭flazio


    Just to segway back to Star Trek for a moment. Is it ever explained how holodecks and suites are able to be, to borrow a phrase from another show, bigger on the inside?



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985




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  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    I remember asking similar, Especially when it comes to characters occupying different heights, and the explanation was some waffle technobabble about the holodeck's rendering perhaps tricking your sense of perspective.

    But obviously the real answer is "magic" and much of Trek technology is bullshít wrapped around fancy names and earnest explanations.



  • Registered Users, Registered Users 2 Posts: 32,338 ✭✭✭✭odyssey06


    Blasphemy!

    Sufficiently advanced tech appears as magic to primitives like you.

    "To follow knowledge like a sinking star..." (Tennyson's Ulysses)



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985


    Trek and Wars were always space fantasy more than sci-fi. In fairness most things in the sci-fi genre wave stuff away with space magic like ships that have windows on the tops and bottoms of decks but where every window is parallel to the people on the inside.

    Look at the schematics of the Ent-D and explain why we never saw a floor window



  • Registered Users, Registered Users 2 Posts: 1,621 ✭✭✭JayRoc


    Basically multi-directional "treadmills" underfoot so you can walk for miles in any direction but still be in the same room.


    I cannot remember where I heard that explanation but I think it's the official one. Always made sense to me anyway



  • Registered Users, Registered Users 2 Posts: 1,621 ✭✭✭JayRoc


    And again, that does seem plausible enough tbh. If early 21st century tech can make Robbie Coltrane believably 10foot tall, safe to assume they will have figured out to optimise perspective 300 years later.



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  • Posts: 8,385 [Deleted User]


    They could just surround individuals in a forcefield projection bubble



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    So ... "magic" then.

    Or; the spitballing of a coked-up 80s TV executive.



  • Registered Users, Registered Users 2 Posts: 21,036 ✭✭✭✭Stark


    Season 1 establishes it as basically a fancy treadmill. Data picks up a rock and throws it and it hits off the wall as it's gotten too far from him. Of course the rock was part of the simulation so the holodeck software should have been smart enough to handle that but very little of how holodecks were depicted as actually consistent. He used a similar trick in "Ship in a bottle" with his communicator to determine that they were in a simulated Enterprise and not the real Enterprise.

    Short answer: magic.

    Post edited by Stark on


  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    They're lucky that at least external observers themselves also see the hologram projection; that it's not like our current VR, where you can't help but look like an absolute plonker using it.




  • Registered Users, Registered Users 2 Posts: 4,085 ✭✭✭TaurenDruid


    Never mind how the holodecks were bigger on the inside, I'd like to know how the spaceships themselves are bigger on the inside! That ridiculous scene in one of the S3 Discovery episodes where characters are falling/jumping around the tops of the lifts inside the turbolift system. Apparently the inside of Discovery is many hundreds of metres tall - or artificial gravity is significantly smaller than 1G!



  • Registered Users, Registered Users 2 Posts: 4,099 ✭✭✭Rawr


    I always assumed that the Holodeck "scrolled" with you if you were in a holographic area that was larger than the deck itself (with some kind of smart "3-D treadmill" function).

    What starts to make it trickier is when you've got more than one user in the Holodeck moving to areas far apart in the program. My guess about this (because I over-think important issues like these) is that the Holodeck can devide the user sessions to various pocket holodeck areas, which are seemlessly joined together again when the users are close enough again in the holo-program. Also when you see eachother from far away, that's just a holographic copy of the user, and they're not "real" again until you are sharing the same area.



  • Posts: 8,385 [Deleted User]


    Yeah, that's basically what I always took from it. You share a space, when next to each other but end up with a force-field and holograms between you when you move apart



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985


    The turbolift funhouse. A different more Willy Wonka looking version appeared in season 1 and was rightly ripped to shreads



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    Jesus those turbolifts. I wonder had a different team or company done that sequence, one that wasn't given the brief properly and made this giant cavern from bad info. I refuse to believe the writers are THAT slipshod, but instead bad management communicated the action sequence poorly. Not that the writers are competent, but basic geographic continuity seems like a gimme.



  • Registered Users, Registered Users 2 Posts: 13,259 ✭✭✭✭flazio


    Storyline from Picard Season 3 leaked. Wesley Crusher is back and learns a shocking revelation about his parentage. He seems to take it well.


    Post edited by flazio on


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  • Posts: 8,385 [Deleted User]


    Frakes looks like he's trimmed down massively



  • Registered Users, Registered Users 2 Posts: 6,805 ✭✭✭Evade


    Are you implying Riker is Wesley's dad? If so Beverly must have taken Riker to one of those planets with very lax age of consent laws, Riker was 13 when Wesley was born.



  • Registered Users Posts: 604 ✭✭✭a_squirrelman


    There are deals to be had over on Eaglemoss folks. 30% off with the code PLUS30.

    I went for it and got the Borg Cube Advent Calendar for around 1/2 price as it was already reduced. Resistance was futile after I saw IrishTrekkie's unboxing of the first two days on youtube.



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985


    Not that I ever need one but there is a class looking Quarks wine stopper.



  • Posts: 8,385 [Deleted User]


    Wine stopper? What is this device of which you speak?



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985


    It's a future space magic thing like holodecks and replicators



  • Registered Users, Registered Users 2 Posts: 21,036 ✭✭✭✭Stark




  • Registered Users, Registered Users 2 Posts: 6,805 ✭✭✭Evade




  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    Related, but that YouTube channel got copyright Claimed for a tonne of their content. The Paramount legal department obviously didn't find the videos funny.



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  • Registered Users, Registered Users 2 Posts: 6,805 ✭✭✭Evade


    A claim or a takedown request? The former just mean Paramount gets the monetisation.



  • Registered Users, Registered Users 2 Posts: 27,124 ✭✭✭✭breezy1985


    Paramount have been pretty strict with the people who kept going during the 20 years they stopped giving a sht



  • Registered Users, Registered Users 2 Posts: 4,099 ✭✭✭Rawr


    Can't remember if this one has been shared before...but I'm feeling festive :P




  • Registered Users, Registered Users 2 Posts: 1,621 ✭✭✭JayRoc


    And stuff like that is why the internet exists. Outstanding



  • Posts: 8,385 [Deleted User]


    Oh I needed that, today



  • Registered Users, Registered Users 2 Posts: 16,330 ✭✭✭✭AMKC
    Ms


    Live long and Prosper

    Peace and long life.



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  • Registered Users, Registered Users 2 Posts: 24,522 ✭✭✭✭Cookie_Monster


    That disco scene is a total farce but the Ent-D is unbelievably huge on the inside given the known dimensions.

    850,000 square meters of floor space

    https://www.youtube.com/watch?v=Lwx5uB0pyhQ



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    A trailer for a new Trek video game; it's from ex Telltale Devs, who made The Walking Dead and Batman narrative video games. Looks exactly the same format, but their choice mechanics could play well in the Trek universe... main characters look a little bland; you'd think they would have more aliens or the like.




  • Registered Users, Registered Users 2 Posts: 4,099 ✭✭✭Rawr


    They went for a late TNG-era style? Interesting (strokes imaginary beard). Probably means nothing, but it's interesting to see the direction the Trek licencing is taking. Did the developers recon that the good money was to avoid leaning into the "Discovery" style and instead follow the lead of Lower Decks into familiar pre-Nemsis Trek territory?



  • Posts: 8,385 [Deleted User]




  • Registered Users, Registered Users 2 Posts: 4,099 ✭✭✭Rawr


    Had to watch without the sound. I should give it a listen later. Discovery-era music? Interesting mish-mash of styles there. Visually it didn't look much like the current batch of live-action Trek.

    Could be down to licensing. They were possibly only given a certain block of Trek music to play with by CBS and thus went with something from the newer shows.



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  • Registered Users, Registered Users 2 Posts: 4,085 ✭✭✭TaurenDruid


    Interesting.

    I've played the first couple of chapters of The Walking Dead and it's a little patchy. The continuity was... well, pretty much absent, to be honest. Day 1, society is completely normal, just lots of sirens. Day 2, everywhere is abandoned and society has gone completely to hell.

    "Wait, what - we're only 3 months in to zombie apocalypse but we've already gone full cannibal - including keeping the meat source alive?" - the source at least waited several seasons before going there! :-D

    Still, that was their first game, I think, so hopefully they've learned and improved over the last few years!



  • Registered Users, Registered Users 2 Posts: 6,805 ✭✭✭Evade


    I was never a fan of the studios onther games. Making them episodic meant you had to funnel the players back to the roughly the same position before the next episode came out. But if this is a stand alone game there's scope for radically different branches.

    Is it just me or does the ship look like a Centaur Type?



  • Registered Users, Registered Users 2 Posts: 16,330 ✭✭✭✭AMKC
    Ms


    Yes it does look like that alright.

    Any idea what platforms this game will be on? It looks OK.

    Live long and Prosper

    Peace and long life.



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    Just watched the second episode of the last season of Lost in Space, and on reflection maybe this show has managed to be "Action Star Trek" far better than the actual IP. It's exciting and structured far better than Trek is ATM.

    The action feels organic and thought out, rather than empty 'splosions. The characters use their brains to monkey patch solutions in the manner of Trek (minus the techno babble); while the FX and cinematic framing just works far better than the glossy but shallow visuals of Discovery.

    Maybe whoever adapted Lost in Space should be given a Trek gig now that the former has wrapped. They seem to understand how to build threat and excitement better than Paradise and co.



  • Posts: 8,385 [Deleted User]


    One flaw of Lost In Space is that Judy is basically Michael but with self doubt



  • Registered Users, Registered Users 2 Posts: 1,621 ✭✭✭JayRoc


    You're not the first person I've heard that says that show is worth a watch actually.


    I know this isn't the point of your post (and to be fair I do intend to give the LIS reboot a try) but every time I see of something being remade it makes me think "I haven't seen the original in a while" and what usually happens is I buy it and enjoy it a million times more than the new version!


    So that's prompted me to getting the complete 60s Lost in Space series on DVD I guess...



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    Ah I dunno, I think they let her actions do the talking while being front and centre about her being the overachiever. Plus nobody stands around waxing poetic about how inspiring Judy is. They're too busy solving whatever just blew up.



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    It's a good reboot in that it swerves in a totally different direction to the camp silliness of the original series. The reboot is far more about survival within various wildernesses, or whatever poor luck befouled the crew. It would have more in common with McGuyver for that; lots of ad-hoc solutions with wires and duct tape.

    The only real camp is how Dr.Smith is played by Parker Posey, who has a constant sly approach.



  • Registered Users, Registered Users 2 Posts: 16,330 ✭✭✭✭AMKC
    Ms


    I agree the reboot is really good but am struggling to get through season 3. It just does not seem as good as the last two seasons. Maybe it was the long break between seasons that has thrown me off. I intend to buy it in DVD or Blu Ray when it comes out and watch it all again. I agree with the point about it being more Star Trek than the current Star Trek IP and yes I hope Paramount get whoever was involved in this for the next film and the next series too. Maybe we should start a partition about it and send it to Paramount and CBS.

    Live long and Prosper

    Peace and long life.



  • Moderators, Category Moderators, Entertainment Moderators Posts: 36,711 CMod ✭✭✭✭pixelburp


    I saw this promotional photo for Discovery, and ... yikes. Not like Trek doesn't lack some properly "alien" creatures but while the prosthetics are good, they're completely undercut by the rest of the body being very obviously a normal human being (with snooker referee gloves). Just makes the head look like nothing bit a prop.




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