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What Games Have You Completed? (2022 EDITION!)

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  • Moderators, Computer Games Moderators, Social & Fun Moderators Posts: 81,005 Mod ✭✭✭✭Sephiroth_dude


    Trails of cold steel 2 - ps4



  • Registered Users, Registered Users 2 Posts: 34,463 ✭✭✭✭Penn


    1. Thronebreaker: The Witcher Tales (PS4)


    2. The Outer Wilds (PS4)

    What an experience! I knew of the 22minute loop limit before starting and thought it might become off-putting, but it never did. When you see how it plays into the environments of each planet, it makes perfect sense, and once you get to grips with movement and navigation it doesn't take long to get back to where you were, plus you don't have to keep doing everything over and over again. If anything the time limit helps you get out of areas and is easier than backtracking. Sometimes I even just purposefully ran out of oxygen or threw myself from a height or whatever.

    Each planet has its own intricacies and design, and can still throw up surprises after a dozen visits when you thought you saw everything. I focused on one planet a lot at the start and tried to explore and find everything, but discovered some things much later that opened up whole new important areas in it.

    The puzzles are very clever but never feel insurmountable. There does feel like a lot of dead ends though, where you can repeatedly be focusing on one puzzle or area because it feels like there's more to it, and the ship log is saying there's more to discover, but that can often just be a bit of minor information.

    Controls are very simple, with the only difficult bit being getting used to landing the ship. Several of my trips even towards the end were very short. But because it is so quick and easy to travel to most places restarting is never that big a hassle, and a lot of the time you land on a planet once and will spend so long exploring that you don't go back to the ship anyway.

    It's always a thrill when you discover something huge, something that you know opens up brand new ideas and areas. The game is also trippy as f*ck in places and some of the puzzles, even though they make sense by the time you do it, if you had to explain to someone how to do it you'd sound like a looper.

    The only real criticisms I'd have are some of the environmental hazards such as cacti and ghosts. Most are fine and easily avoidable, but some areas require tricky jetpack movement and jumps which is always more difficult in first-person. There are also some things that will just knock you away so hard that you end up in space or smashing hard into the ground.

    Overall an incredible experience though. I was definitely wary at the start, but once you've visited each planet once or twice there's just something which compels you to explore more.



  • Posts: 0 [Deleted User]


    I really have to give that game a second chance, I didn't get it at all first time.



  • Moderators, Society & Culture Moderators, Sports Moderators Posts: 12,300 Mod ✭✭✭✭Kingp35


    1. Immortals Fenyx Rising - PlayStation 5
    2. Persian Nights: Sands of Wonder - PS4 game on PlayStation 5
    3. Rad Rodgers - PS4 game on PlayStation 5 (PS Now)
    4. Shady Part of Me - PS4 game on PlayStation 5
    5. Mass Effect: Legendary Edition - PlayStation 5

    Mass Effect: Legendary Edition

    I've never played any Mass Effect game before so when I say that the Legendary Editions were available in EA Play I signed up to give them a go.

    I really enjoyed this game, it took me around 37 hours in total to get the platinum, although it certainly was not without it's faults. I'm sure almost everyone has played this before so there's no point in going into the gameplay but there are a couple of points I want to make.

    Firstly the Mako controls are awful. I read that they have been improved from the original version so I dread to think what they were like in that! The various planets are almost identical bar some very basic graphical changes. They really needed to be a little more diverse. The major criticism I have though is the endless reams of dialogue! On and on and on with far too many dialogue options. I ended skipping all optional stuff from the mid point on as it bored me to tears.

    I've started the second game and it's quite different so far, not necessarily in a good way. The Galaxy Map is very annoying with it's probes and fuel requirements however I'll reserve judgement until I've finished the game.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    1. Trails in the Sky Second Chapter|PC
    2. Operation C|Gameboy
    3. The Outer Wilds|PC
    4. Kid Dracula|Gameboy
    5. The Outer Wilds: Echoes of the Eye|PC

    The Outer Wilds: Echoes of the Eye

    Fantastic expansion to an already fantastic game. I went into this totally blind so the initial reveal of the new area was a real wow moment. It's such a stunning environment to explore. The puzzles again are very well thought out. I might have had to look up a few clues but the clues were right there in front of me.

    It's pretty much essential to play this if you are going to play Outer Wilds, it's so good. Wonderful ending as well.



  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    1. Master Chief Collection: Halo Combat Evolved Anniversary [Xbox]
    2. Master Chief Collection: Halo 2 Anniversary [Xbox]
    3. Master Chief Collection: Halo 3 [Xbox]
    4. Ori and the Blind Forest (Definitive Edition) [Xbox]
    5. Firewatch [Xbox]
    6. Master Chief Collection: Halo 3 ODST [Xbox]
    7. Control [Xbox]

    Control

    Good game I enjoyed it but I played it wrong I completed the main game without doing any side quests but played them at the end so I missed out on two abilities and a tonne of upgrade points as you get them for doing side quests.

    At the start I thought it wasn't going to be good as it was a bit weird but I soon got to like the game.



  • Registered Users, Registered Users 2 Posts: 3,974 ✭✭✭Mr.Saturn


    Was Control not brutally difficult without padding your stats with sidequests?



  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    No I found it ok. I actually found it harder playing one or two of the side quests especially the one where you go underground collecting mould samples and then you fight this big monster but got through it in the end.



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU


    1. The Artful Escape (Xbox)
    2. Yakuza like a dragon (Xbox)

    3 The Gunk (Xbox)

    Fun platformer. Hoovering up the gunk is strangely satisfying. The relationship with your friend seems to get unnecessarily angsty towards the end, didn't really suit the game imo

    4 Psychonauts 2 (Xbox)

    Fantastic platformer, best since Mario Odyssey, the level design is brilliant. Never played the first one.

    5 The Procession to Calvary (Xbox)

    This was bonkers. It's a short point and click adventure set in the middle ages with the world made from cut-outs of famous paintings.



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  • Registered Users, Registered Users 2 Posts: 1,655 ✭✭✭JimBurnley


    1. Shady Part Of Me (PS4 on PS5)

    2. Adam's Venture: Origins (PS4 on PS5)

    3. The Order 1886 (PS4 on PS5)


    4. A Short Hike (Switch) - made the mistake of trying this docked, the pixel nature looks awful on big TV. Tried again on handheld and its an absolute delight. Lovely little feel good game, part adventure/puzzle/platformer, essentially working you way up a mountain to get a mobile phone signal. Many quirky characters along the way, you'll finish the main story in probably one session, but there's a few mini games to bring you back to it. Well worth a few quid and a few hours



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    Procession of Calvary has been on my to play list for ages. The trailer had me in knots.



  • Registered Users, Registered Users 2 Posts: 2,809 ✭✭✭skerry


    1. Ender Lillies - Quietus of the Knight
    2. Monster Hunter Stories 2
    3. Everhood
    4. Guacamelee

    Borderlands 2

    Have this on 3 platforms and finally managed to finish it out on the Switch. Great game as looter shooters go. I used to really enjoy the genre but really only dip in and out of them now. My only other Borderlands experience is playing a bit of the first and BL3 but I haven't finished one out until now. Main villain makes it and from what I understand its kind of the opposite in BL3. Claptrap is a pain in the hole though. Don't think I'll be diving straight into TVHM, may do a few DLCs at my leisure though. Have a decent momentum going on ticking games off the backlog so far this year and want to keep that going so TVHM can wait.



  • Registered Users, Registered Users 2 Posts: 34,463 ✭✭✭✭Penn


    I'd recommend Mr.Torgue's and Tiny Tina's DLCs at the very least (the others are good, but not great). Torgue's is also fairly short. As for TVHM, it kinda depends on who you're playing as. Slag starts to become more and more important the further you go, so if your playstyle doesn't use much slag, it might not be that worth doing. There are new variations and tougher enemies, but it also doesn't take as long to go through as you don't have to do as many side missions and you know where you're going and what to do.



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU


    1. The Artful Escape (Xbox)
    2. Yakuza like a dragon (Xbox)
    3. The Gunk (Xbox)
    4. Psychonauts 2 (Xbox) 
    5. The Procession to Calvary (Xbox)
    6. Hitman 3 (Xbox)

    You're bald. You kill people.



  • Registered Users, Registered Users 2 Posts: 34,463 ✭✭✭✭Penn


    1. Thronebreaker: The Witcher Tales (PS4)

    2. The Outer Wilds (PS4)

    3. The Forgotten City (PS5)

    Amazing. A quite short and easy story-based game with very little action, but I really enjoyed the story, characters and figuring out the puzzles.

    Only took about 6 hours for full ending, as once you start to figure out what you need to do it's pretty easy to rush through most of it. But at least the game allows you to forego too much repetition.

    I'll not say much more because I went into the game pretty blind as it was just the name of a game I saw being mentioned here a good bit, and I'd recommend going in blind. But I thoroughly enjoyed it.



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  • Registered Users, Registered Users 2 Posts: 2,809 ✭✭✭skerry


    I'll definitely try the DLCs at some stage. Right now I'm happy enough to free up a juicy 21gb on my Switch and load up some more games in the backlog. I stumbled into the Tiny Tina DLC at one stage but was way under leveled for it. Played campaign as Anarchy Gaige, which apparently is easy mode but I still had to do a bit of grinding to get by especially on second last chapter where the diffictily shot up significantly.



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU


    1. The Artful Escape (Xbox)
    2. Yakuza like a dragon (Xbox)
    3. The Gunk (Xbox)
    4. Psychonauts 2 (Xbox) 
    5. The Procession to Calvary (Xbox)
    6. Hitman 3 (Xbox)
    7. Fight Night Champion (Xbox 360)

    Why has there not been a boxing game released in 11 years? Surprisingly the boxer share feature still works so you can download all the created versions of newer fighters for free. Career mode is a massive pain in the ass, making you fight with one hand or defending for six rounds etc.



  • Posts: 0 [Deleted User]


    Getting image rights for boxing games must be tough



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU


    Apparently there's one coming out this year called eSports Boxing Club. Hopefully the game is better than the terrible title.



  • Registered Users, Registered Users 2 Posts: 3,629 ✭✭✭Gamer Bhoy 89


    I feel like an eejit not only asking this but derailing the topic...

    but;

    How do you decrease the line spacing when typing on this? I feel like every time I hit enter, the line spacing is way too big.



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  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    I don't fully understand what you are asking but what think you are asking is on this new version of boards when you hit enter it creates a big spacing. But when you are doing ordered lists(with the numbers) it automatically does not add a space when you hit enter.



  • Registered Users, Registered Users 2 Posts: 3,629 ✭✭✭Gamer Bhoy 89


    You nailed it. That's exactly what I was referring to.

    And thanks. I had no idea.

    1. Thanks for your answer
    2. Ah, that's better.

    😂


    Carry on, people.



  • Registered Users, Registered Users 2 Posts: 752 ✭✭✭Mr.Fantastic


    1. Guardians of the Galaxy | Ps5
    2. Wasteland 3 | Xbox series X

    Wasteland 3

    This was an unexpected marvel, one of my friends that I play Halo infinite online with recommended this to me, had an absolute blast with it reminded me of fallout the original but with very offbeat and bizarre humour, I love a good strategy game like xcom and this was tough enough, Also you choices had a large impact on the world and the DLC was well worth it also.

    Halfway through halo infinite campaign which is great I think, takes me back to being a young lad



  • Registered Users, Registered Users 2 Posts: 2,809 ✭✭✭skerry


    How long was Wasteland 3 play through? I started it a while back but only a couple of hours in and got distracted. I enjoy cRPGs but their a big time investment. Last one I finished was Divinity 2 and that was 100hrs or more



  • Registered Users, Registered Users 2 Posts: 752 ✭✭✭Mr.Fantastic


    I did do all the side quests and DLC, I think it was around the 40-45 hour mark,


    Very good, do look up how to get decent builds though as there are so many skills it can get overwhelming.

    The battles can be very tough.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    1. Trails in the Sky Second Chapter|PC
    2. Operation C|Gameboy
    3. The Outer Wilds|PC
    4. Kid Dracula|Gameboy
    5. The Outer Wilds: Echoes of the Eye|PC
    6. Illusion of Gaia|SNES

    Illusion of Gaia

    Quite disappointed in this one. It's regarded as one of the best Action RPGs of all time and I found it had a lot of issues was just merely a good game rather than the all time great it's held up as.

    Illusion of Gaia is made by Quintet who made Actraiser and then followed that up with their 'Heaven and Earth' trilogy on the SNES. Illusion of Gaia is the middle game of that trilogy between Soul Blazer and Terranigma. While Quintet games are usually pretty strange takes on the action RPG genre that leave progress quite open to the player, Gaia is a very linear game with not much in the way of RPG mechanics. Despite a world map there's very little reason to move between areas, you are just going from town to dungeon to town.

    Gameplay is your standard hack and slash affair. You are encouraged to kill all enemies in an area, not only because some will open up the way forward in the dungeon but because killing all enemies will upgrade one of your stats and its the only way to level up in the game. Enemies that are killed will also stay dead. The game actually makes good use of this mechanic with some puzzles being based around finding those last few enemies. Dungeon quality varies wildly. Some are a slog while others are well designed with some fun puzzles. One annoying thing is later in the game finishing a dungeon doesn't teleport you out and instead you have to make your way back which can often be more confusing with the lack of enemies.

    There's a really interesting story in illusion of gaia that covers some very dark subjects. There's slavery, suicide, lose. There's a real melancholic feel to the game. And this is all spoiled by a really ropey translation. By the end of the game I was none the wiser to what happened and had to read up on it and the melancholy is ruined by some bad attempts at humour by the translation team. People die or lose loved ones and the people close to them get over it in seconds or don't seem to care. I've heard Illusion of Gaia being described as the first time JRPGs got 'pretentious' and was a precursor to the convoluted stories seen in PS1 era RPGs. Hell there's even an ominous comet heading towards earth.

    However it wouldn't be right for me to blame the stories failings on the translation and 'everything is better in japanese'. The game does have one of the most unintentionally funny scenes ever. Late in the game the kids are captured by starving african war children that try to cook them for food. Then during this headscratchingly racist moment a characters pet pig Hamlet sacrifices themselves by jumping on to the fire. It's not helped that interacting with his roasted corpse informs you that the air smells of roast Hamlet.

    One annoyance with the game is that there are 50 red jewels to be found in the game. The majority of these are missable and you will need all 50 to enter a bonus dungeon with a secret boss fight with one of the bosses from Soul Blazer. The game came with a walkthrough so these would be easy enough to find but playing it now with no manual you will need a walkthrough to find them. However, don't bother. It's a nice extra but not worth it.

    Graphically the game is gorgeous with some stunning pixel art and nicely animated main character. The music is pretty good as well although tracks get repeated a lot and can grate towards the end.

    So Illusion of Gaia is a fun if occasionally frustrating action RPG which leans heavily on action and can barely be called a RPG. It's a good game but I wouldn't call it essential.



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU


    1. The Artful Escape (Xbox)
    2. Yakuza like a dragon (Xbox)
    3. The Gunk (Xbox)
    4. Psychonauts 2 (Xbox) 
    5. The Procession to Calvary (Xbox)
    6. Hitman 3 (Xbox)
    7. Fight Night Champion (Xbox 360)
    8. Ryse: Son of Rome (Xbox)

    God of Bore. If I bought an Xbox One for this I wouldn't be happy. Very arcadey gameplay, especially when you're using one of the turrets it's like you're playing house of the dead. It wasn't long being a small mercy



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    That's an insult to house of the dead.



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU





  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    1. Trails in the Sky Second Chapter|PC
    2. Operation C|Gameboy
    3. The Outer Wilds|PC
    4. Kid Dracula|Gameboy
    5. The Outer Wilds: Echoes of the Eye|PC
    6. Illusion of Gaia|SNES
    7. Wario Land: Super Mario Land 3|Gameboy

    Wario Land: Super Mario Land 3

    The two Gameboy mario land games were always kind of weird. Youcould feel that Nintendo R&D1 wanted to be a bit more adventurous with their games but where constrained by making the mario games recognisable to the Mario games by Nintendo EAD. Their follow up to Mario Land 2 puts that game's antagonist Wario in the lead role and R&D1 have a lot of fun with this character.

    The first wario land game never strays into complete subversion of the platforming genre like later wario games. The game runs on the Mario Land 2 engine, feels like a Mario game but Wario operates on this own rules. Wario is a brute and can stun enemies by just bumping into them. He can bash through obstacles in his way. His power ups are very different to Mario's. As a result Wario is a more aggressive and powerful character to Mario. If you play Wario Land start to finish like a traditional platformer then it's a rather easy game. However that isn't the main goal.

    Wario has lost his wealth and his main goal is to collect as much coins as possible. There's also hidden treasures in some levels that can be found that are worth huge sums of gold coins. Wario Land is more about exploring each level fully and finding hidden coins, treasures, levels and at one point a whole hidden world. The ending you get depends on how many coins you finish the game with.

    Wario Land was a game I initially found hard to get into. I never got past the first 2 or 3 stages as they seemed a bit slow and uninteresting. However I'm glad I stuck it out because after the initial few stages Wario land becomes far more inventive and that Nintendo magic is present in every stage.

    It's a great little platformer that is sadly over shadowed because of the incredible sequels.



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  • Registered Users, Registered Users 2 Posts: 3,629 ✭✭✭Gamer Bhoy 89


    GAME: Pokémon: Brilliant Diamond

    PLATFORM: Nintendo Switch

    Bought this game on impulse a couple of weeks ago. The final encounters with the Elite 4 were exhausting. It took me three attempts to do it (the game retains your EXP even if you fail, so it's a good grinding incentive as well).

    The last Pokémon game I ever "beat" was Pokémon Y. When I use quotations, I mean I just rolled credits and turned it off - never went back to it. Sold the 2DS I used at the time along with the game and never thought much of it. Apparently that's a big no-no in the Pokémon community.

    The games truly open up in the end-game, so that's what I'm going to fart around in on this. I'm not truly done but I am happy I got the main game beat.



  • Registered Users, Registered Users 2 Posts: 3,974 ✭✭✭Mr.Saturn


    In fairness, Pokemon Y hardly gave much incentive to hang about after the credits. It actually heralded the age of Game Freak thinking a post-game was a bougie luxury we no longer deserve, with a brief reprieve in Ultra Sun/Moon. They then decided to start selling the post-game as DLC with SwordEx/ShieldEx. Champions lads, so they are.



  • Registered Users, Registered Users 2 Posts: 3,629 ✭✭✭Gamer Bhoy 89


    I know. It sucks. I forgot they added post-game as DLC with SwSh but does it still lack a NatDex? Pretty sure it's still without a huge number of 'mons



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    1. Trails in the Sky Second Chapter|PC
    2. Operation C|Gameboy
    3. The Outer Wilds|PC
    4. Kid Dracula|Gameboy
    5. The Outer Wilds: Echoes of the Eye|PC
    6. Illusion of Gaia|SNES
    7. Wario Land: Super Mario Land 3|Gameboy
    8. Shantae|Gameboy Colour

    Shantae

    I played the limited run release of this on the switch. Glad I finally had a chance to play this even if I didn't love this game. Shantae was a very late GBC game that came out when the GBA had effectively replaced the system. Although it was WayForward's first game after they restarted their game production, they had a hard time finding a publisher for years as the cart size necessary for it was a massive 32 mbit cart. It meant the game became very rare and commanded high prices. It was bandied about as a hidden gem on the system but like what happens sometimes with these games, the game's rarity made people exaggerate how good the game actually is.

    Although this was WayForward's first developed game, it wasn't their first published game after they restarted game production. Shantae really feels like a game from a first time developer with loads of ambition but lacking experience in actual game design, whereas their first two published games actually feel way more polished.

    Many people call Shantae a metroidvania, and it is in a way but I find it's closer to Wonderboy 3: The dragon's Trap. It has a similar world layout (an overworld that loops on itself interspersed with dungeons) and the abilities you gain in both games transform you into various animals. The developer has said that this influence is organic as they hadn't played Dragon's Trap and I kind of believe them as Dragon's Trap doesn't make the same mistakes as this game.

    There's some really basic game design flaws here. Areas are way too big and take too long to traverse with infrequent checkpoints. Enemies are also really annoying to fight and take way too many hits to kill meaning you are better off avoiding them. You transform into various animal forms by dancing which is a neat gimmick but slows the game down. It takes an awful long time to gain your first transformation and many of the abilities that allow you to attack in these transformations are hidden and also don't appear until you've nearly finished the game making them useless. There is fast travel in the game but it relies of you finding very well hidden items in the games four dungeons which is very frustrating. The game just doesn't have the polish or pacing of better designed games.

    What the game is well known for is its technical prowess. I can safely say this is one of the best looking games on the Gameboy Colour, looking better than a lot of Megadrive and SNES games. The developers were animators by trade and all the enemies and characters are beautifully animated. There's great variety in the stages and they all look great. They manage to pull off some impressive hardware tricks as well, faking transparency effects and multiplane parallax scrolling, effects that shouldn't be possible on the GBC. The music by Jake Kaufman is fine. He channels the music of 8-bit micro machines like the C64 and while it's impressive, there's nothing that stands out. Jake would go on to much better things such as the Shovel Knight soundtrack.

    Overall, this is a game you can safely ignore for the later Shantae games which are a massive improvement. It's a technically impressive game that's a good first effort by WayForward. They would later become much more competent developers creating some of the best modern 2D games. Their spin off studios would give us the likes of Yacht Club Games and their Shovel Knight series.

    Post edited by Retr0gamer on


  • Registered Users, Registered Users 2 Posts: 3,974 ✭✭✭Mr.Saturn


    I'm a little perturbed by how similar ours list might end up looking. I've got Operation C and Wario on the go, with Shantae on the tap. Moving on to Megaman Xtreme, if you want to make a race out of it like.


    Sadly so. Hard to believe this is the same company that released such rich and deep entries like Plat/HGSS/BW/BW2 in the space of 4 years to barebones churn we've been getting recently. I've not played PLA but all indications it continues the trend of being a promising game held back by Game Freak deciding there'd been just enough put in to make it worthwhile, and not an iota more. Or, y'know, more likely, a big crunchy deadline.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    I'm guessing someone got an Analogue Pocket as well? :D

    I'm a bit megaman'ed out after the slog of Megaman and Bass. I'll get around to Xtreme but as I only beat MMX and MMX2 last year I'll probably move on to X4.

    GG Shinobi is my next Pocket game.



  • Registered Users, Registered Users 2 Posts: 3,974 ✭✭✭Mr.Saturn


    Pocket Go, baby. Not made of money.



  • Registered Users, Registered Users 2 Posts: 2,809 ✭✭✭skerry


    1. Ender Lillies - Quietus of the Knight
    2. Monster Hunter Stories 2
    3. Everhood
    4. Guacamelee
    5. Borderlands 2

    The Forgotten City

    Enjoyed this one. Small enough play area so the loops are easy to manage and I wasn't nearly as lost as I was when playing Outer Wilds (which I need to get back to). Story unfolded nicely and game is pretty short. Really enjoying the short and sweet type games right now and been playing indies a lot the last few months. Playing Artful Escape at the moment and its really good so far. Using the Cloud side of Game Pass which is pretty awesome so far, especially for tipping away on these kind of games.



  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU


    1. The Artful Escape (Xbox)
    2. Yakuza like a dragon (Xbox)
    3. The Gunk (Xbox)
    4. Psychonauts 2 (Xbox) 
    5. The Procession to Calvary (Xbox)
    6. Hitman 3 (Xbox)
    7. Fight Night Champion (Xbox 360)
    8. Ryse: Son of Rome (Xbox)
    9. Carrion (Xbox)

    You play as as some strange organism with tentacles and teeth everywhere. This game feels like it was made for serial killers. It's disturbing how upsetting it is hearing the innocent scientists scream in terror and how numb you get to it after a while... Does that say more about me? LOL. It's kind of a metroidvania but it's too linear to call it one of those. There are some optional rooms with power ups you can go to at the end but I didn't bother.



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  • Registered Users, Registered Users 2 Posts: 14,987 ✭✭✭✭ShaneU



    I got lost playing Outer Wilds too, apparently there's a diary or something in the ship that you can update? I hadn't a clue what to do



  • Registered Users, Registered Users 2 Posts: 2,809 ✭✭✭skerry


    Yeah there's a log on the ship. I've made a bit of progress on it but just felt like I hit a bit of a wall with it.



  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    I done everything in that game when I played it. Got 1000/1000 gamerscore pretty easily too.



  • Registered Users, Registered Users 2 Posts: 3,629 ✭✭✭Gamer Bhoy 89


    I'm raging I didn't go ahead with preordering that Pocket when it was announced. I was saving up to preorder it and then they announced its delay. Thinking it would've felt indefinite I didn't bother preordering it. Then when its release/near completion was announced I forgot it existed and no longer had the money to get it.

    Now it's out, and now it's hard to get lol



  • Registered Users, Registered Users 2 Posts: 34,463 ✭✭✭✭Penn


    There's a computer with the Ship Log in your ship, opposite the cockpit. It automatically updates when you find something. If you check it, it'll show a record of what you've found and there'll be an ! beside locations where there's more to explore.

    I was well into the game before I noticed it, but it does make things easier to navigate as it essentially shows threads of information you've gathered to hint or advise of where you should go to explore further and key information that helps reveal what you should do or look for there.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    I won't rub salt in the wound by saying it's a transformative handheld experience and a thing of beauty.



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  • Registered Users, Registered Users 2 Posts: 3,629 ✭✭✭Gamer Bhoy 89




  • Registered Users, Registered Users 2 Posts: 2,809 ✭✭✭skerry


    1. Ender Lillies - Quietus of the Knight
    2. Monster Hunter Stories 2
    3. Everhood
    4. Guacamelee
    5. Borderlands 2
    6. The Forgotten City

    The Artful Escape

    More of an experience than else, there's no real challenge but I really enjoyed this one. Hadnt seen any reviews so I went in blind. Fantastic artstyle and the visuals are nuts. Visuals and humor at times made me think that this could easily have been made by the lads from The Mighty Boosh. Short game and I'm enjoying getting through these ones on Game Pass.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    1. Trails in the Sky Second Chapter|PC
    2. Operation C|Gameboy
    3. The Outer Wilds|PC
    4. Kid Dracula|Gameboy
    5. The Outer Wilds: Echoes of the Eye|PC
    6. Illusion of Gaia|SNES
    7. Wario Land: Super Mario Land 3|Gameboy
    8. Shantae|Gameboy Colour
    9. The Forgotten City|PC

    The Forgotten City

    I think there's been enough written about how good this game is. It's just a brilliantly written time loop game with excellent writing and really great character interaction. Enjoyed this so much and it didn't out stay its welcome. Probably my favourite game from last year.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,090 CMod ✭✭✭✭Retr0gamer


    1. Trails in the Sky Second Chapter|PC
    2. Operation C|Gameboy
    3. The Outer Wilds|PC
    4. Kid Dracula|Gameboy
    5. The Outer Wilds: Echoes of the Eye|PC
    6. Illusion of Gaia|SNES
    7. Wario Land: Super Mario Land 3|Gameboy
    8. Shantae|Gameboy Colour
    9. The Forgotten City|PC
    10. Bulk Slash|Saturn

    Bulk Slash

    Gave this a go because I saw it's quite short and also there was a recent fan translation project for it.

    Bulk Slash is a third person shooter/mech game from Hudson soft released exclusively in japan. You control a mech that can transform Macross style between a Mech and an aircraft. The mech is slower and less mobile but can deal out crazy damage with access to extra weapons and has a plasma sword melee weapon. The aircraft has access to homing missiles and is much faster than the mech although you will have to deal with the aircraft's constant inertia.

    While the Saturn gets lambasted for having poor 3D performance compared to the PS1, you wouldn't think it when playing Bulk Slash. This game is a tour de force for the Saturn hardware. The game features large free roaming city scape levels with massive skyscrapers and all enemies are modelled in 3D. The game throws dozens of enemies at you and the level of destruction is off the charts. Each stage has an objective to complete before a boss arrives. These bosses are gargantuan and always a visual spectacle. Amazingly I never noticed the game once dropping frames despite the amount of mayhem on screen. There are a few technical concessions, the draw distance on buildings and enemies is quite low and you will see them pop in noticeably. Despite this the game is gorgeous for a 32-bit game. It's a riot of colour and explosions and is up there with the best the PS1 could offer. The game features some nicely animated anime cutscenes that are well animated and full screen (which is a bit of a rarity on Saturn as it wasn't nearly as capable with video as the PS1).

    There's only 7 stages to beat and each has a 10 minute time limit so the game can be beaten very quickly. However it is a game that is made for multiple quick playthroughs and feels more like an arcade game despite only having a home Saturn release. There is some replayability in that each stage features a female co-pilot hidden in the stage. The co-pilot can direct you to your next objective and can also tell you where the boss is in relation to your mech during the boss fights. The ending will change depending on the co-pilot you finish it with.

    While there's only 7 stages, there is great variety in them. The first stage is pretty simple, find 5 targets in the city and eliminate them but objectives quickly become more complex. The objectives can change from static targets to mobile fortresses. One level sees you navigating a maze looking for key cards. Another has you carrying bombs to place on an enemy super carrier while a space battle rages around you. They're all really fun and tightly designed.

    Bulk Slash is one of those games that makes the Sega Saturn such a great machine to explore. It's full of hidden gems like this to discover and there's so many balls to the wall action games that just don't get made anymore.

    Special mention must be made of the fan translation which went above and beyond. While the game is perfectly playable in Javanese with very little text outside of some mission briefing, the translation team have recorded brand new English dialogue and replaced the dialogue in the game and the cutscenes. I can only imagine the amount of work this took, especially working with the notoriously difficult Saturn.




  • Registered Users, Registered Users 2 Posts: 14,309 ✭✭✭✭wotzgoingon


    1. Master Chief Collection: Halo Combat Evolved Anniversary [Xbox]
    2. Master Chief Collection: Halo 2 Anniversary [Xbox]
    3. Master Chief Collection: Halo 3 [Xbox]
    4. Ori and the Blind Forest (Definitive Edition) [Xbox]
    5. Firewatch [Xbox]
    6. Master Chief Collection: Halo 3 ODST [Xbox]
    7. Control [Xbox]
    8. Master Chief Collection: Halo Reach [Xbox]

    Halo Reach

    Great game my second time to play it. Played it at launch years ago. I was a bit disappointed when it finished tbh as I thought there was more to go as it was getting hectic with swarms of enemies which I liked and then I got on the big gun and achievements popped for end game and I was like what the hell.



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