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So, what you playing at the mo? Retro Edition

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Comments

  • Registered Users, Registered Users 2 Posts: 4,177 ✭✭✭Quigs Snr


    I quite like Extreme G and XG2. XG2 was in the pile I mentioned above. But in general the N64 racers just have way too much of that fog/short draw distance/pop-in thing going on. XG3 on the PS2 was a decent leap forward I thought having picked it up in a bundle for a few cents recently and popped it in to try it out.

    One that I didn't pick up was Ridge Racer 64. Love all things Ridge Racer but I hear the N64 and the DS version are largely the same and that since I have the DS I am not missing much... no idea if that is true however.



  • Registered Users, Registered Users 2 Posts: 2,038 ✭✭✭Colonel Panic


    Agreed on XG3, @Quigs Snr, I have the GC version and remember having a great time with it!

    Not sure about RR 64 on the DS being the same but I’m sure I have it somewhere so I must to a comparison.



  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    What do you guys think of the Starwars Pod Racer game on the n64? (I've only just realised now that it's actually called 'Star Wars Episode I: Racer'!)

    Always remember it being the first time I saw the expansion pack in action. It really is a blurry mess without it.



  • Registered Users, Registered Users 2 Posts: 2,038 ✭✭✭Colonel Panic


    It’s decent enough, @o1s1n, at least with the expansion pak. Never tried without.

    The PC version is brilliant if you have the means to play it

    I didn’t play it during this nostalgia fest as I was holed up away from my RetroTink 5x using an OSSC and the output resolution was freaking it out a little. As in anything not 240p or 480p isn’t worth it.



  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Mr.Saturn


    Increased frequency mixed with overworld encounters in the 3DS remake make it an absolute doddle. The grass between Argonia and the hunting grounds has frequent encounters with 6 metal slimes at a time, then discovered there's a soft cap on skill growth if you're leveling to quickly as a result.

    Started and finished The House of the Dead Remake last night on the Switch. It plays about as well as a light-gun game on the Switch was ever going to, which is to say not so great at all.



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    You usually progress from metal to liquid metal then to king slimes. Usually there's a limit to how many levels you can gain easily from them but the initial flurry of level ups after every fight is exhilarating.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,923 CMod ✭✭✭✭johnny_ultimate


    Speaking of levelling, I'm endlessly amused at how broken the levelling and progress is in Like a Dragon: Infinite Wealth. After doing a bunch of side quests and mini-games before progressing through the main quest, and I'm hilariously overpowered - but the game really doesn't give a **** and embraces the chaos of it all. An absolute joyful sprawl of a JRPG.

    On a retro note though, the game also contains a port of SpikeOut. I had never played it - maybe never even heard of it before - but it's quite the thing! Definitely one of the more interesting 3D attempts at a classic brawler. It is fiendishly difficult and the levels pretty bloody long for an arcade title, but enjoyable nonetheless.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    Oh nice, spikeout was never ported apparently and is a model 3 game. It got a sequel on Xbox which is meant to be really good.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,923 CMod ✭✭✭✭johnny_ultimate


    They seem to be working through all the Model 3 games in the series at the moment - this also has Sega Bass Fishing and Virtua Fighter 3 (tb version).

    I was slightly disappointed when I popped into the virtual arcade - which has lost the iconic Club Sega branding after they divested irl recently :( - and Daytona 2 wasn't there, as that's restricted to the Gaiden spin-off at the moment.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,665 CMod ✭✭✭✭CiDeRmAn


    I was a fan, it was one of the few non-nintendo racing games that rated on the N64.

    I've got it recently on Steam, and it is still pretty good.

    It's a game that really deserves a proper remaster.



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    The Sega episode 1 racer was great as well but loses a lot without the post racer cabinet.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    Played a bit of hammerin' hero on PSP. It's part of the hammerin' harry series. Feels like a forgotten SNES game except it's in 2.5D.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    I'm up to stage 7 in Kirby's adventure. Not played it a whole lot until now. Always wanted it as a kid as it was one of the few nintendo games that Nintendo did a massive advertising campaign for in Europe and it looks incredible. Its a huge amount of fun and really impressive for a NES game.



  • Registered Users, Registered Users 2 Posts: 4,177 ✭✭✭Quigs Snr


    Still on a bit of an N64 trip. It was one I sorta missed back in the day.. PS1 was the daily driver but I picked up an N64 for Zelda, Mario and Goldeneye also. Missed most of the rest.

    But the more I play it... I am not sure whether I have ever seen a console with such high, highs or low, lows. If you take out first party and games from Rare... there's almost nothing worth playing. I use price charting to keep track of what games I own and according to that I have 71 out of 263 PAL games... and honestly there's only 2 on my "to be hunted down" list... and one of them was a recommendation from earlier in this thread. So there's 190 games I couldn't be bothered with ... and I am not that fussy

    It's a weird one. It more or less invented or at least perfected certain genres and some of the best franchises ever - but its library is overall a bit meh. I can't decide if I have had it upside down all the years and the gamecube was actually better after all (had it not suffered from having one of the weaker Mario mainline games selling it).



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    I've noticed online a lot of revisionist history going on about how amazing the N64 was but it really wasn't that great. There's some really amazing titles on it but the library is very small and there just isn't the range of experiences on the system like the PS1 had. What it had over the PS1 was the 4 controller ports which made it a breeze to set up multiplayer and most games supported that in a way. On the PS1 it was hard to find decent 4 player games and don't get me started on the crash team racing is better than mario kart brigade.

    All I'll say is don't sleep on Sin and Punishment which is the secret best N64 game.



  • Registered Users, Registered Users 2 Posts: 4,177 ✭✭✭Quigs Snr


    Good shout. Because I have absolutely zero impulse control I am going to buy sin and punishment and a jap n64 to play it on. If it’s half as good as its Wii successor it will be worth it. Best check if there’s any other jap exclusives worth a look whilst I am there.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    Hint, if you have a US model N64 you can just cut some buts of plastic out of the cart slot and make it a us and jap NTSC machine.

    You should probably have a NTSC machine anyway PAL games really suffer badly on the N64 and it locks you out of doing a RGB mod.



  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    You can pick up modded N64s too that support both PAL and NTSC games. I've one I got years back that plays US, Jap and EU games. RGB modded too.

    Not that I ever really want to play my PAL games but it's nice to have the option. 😁



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    I can't even think of a PAL exclusive worth playing. Genuinely there's usually something weird like the Firemen or Alien Soldier but nothing comes to mind with the N64.



  • Registered Users, Registered Users 2 Posts: 4,177 ✭✭✭Quigs Snr


    According to the daily mail I’ve missed the boat lads. Gonna cost me at least 25k for Mario kart 64 and a machine to play it on..

    Article is hilarious “high quality copies are now becoming rare as cartridges decay over time”. Doesn’t mention anything about the games being sealed/graded etc.. I can picture CEX being swamped with folks shouting about how they “know what they’ve got” and have “done their research”.



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  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    Looks to only be four PAL exclusives. Which makes sense given how few games there actually are on the console.

    F-1 World Grand Prix II

    F1 Racing Championship

    Premier Manager 64

    Taz Express

    Tempted to pick up Taz Express, first I've heard of it.



  • Registered Users, Registered Users 2 Posts: 4,177 ✭✭✭Quigs Snr



    ... I might put Taz Express on the list too, if its a rare example of a PAL exclusive that's actually passable.



  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    I found a few Gcon hacks for PS1 games while sorting my romsets this evening, Die Hard Trilogy, Lethal Enforcers and Crypt Killer.

    I actually tried finding the Die Hard Trilogy and Lethal Enforcers ones before but didn't have too much luck getting them going. Gas to think I had them on my NAS the whole time.

    Sent them over to Mister, connected up the Gcon and they work brilliantly. Nice to have a few extra games to add to the Lightgun library! Particularly Die Hard 2 running on a cabinet. So much gun.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,665 CMod ✭✭✭✭CiDeRmAn


    The series may be light on challenge, but they do tend to stretch the hardware they run on.

    Kirby's Dreamland 3 on the SNES and the 3DS titles are case and point, they are remarkable



  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Mr.Saturn


    Dragon Quest Monsters: Dark Prince is pretty much DQ8 vibes with the Dragon Quest Monsters loop bolted onto it. It absolutely screams that of end-of-console lifespan cult classic vibe that invariably means it's going to end up costing you a kidney in 5 years.



  • Moderators, Category Moderators, Computer Games Moderators, Society & Culture Moderators Posts: 34,665 CMod ✭✭✭✭CiDeRmAn


    I'll have to buy a copy or two an stash it away for my retirement!



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    Felt like playing a PS2 game. Originally was going to make another attempt at Breath of Fire Dragon Quarter until I realised I've only the PAL version on the hard disk which was absolutely ruined by the changes they made to it.

    Decided instead on Steambot Chronicles. It's an irem developed open world sandbox game featuring petrol powered mechs that have tank controls. And when I say tank controls I'm mean real tank controls, think Katamari. The first thing to get over is the controls. It's one of those annoying game that doesn't let you invert the axis in a menu. I'm one of gods chosen that inverts the y-axis so I'm ok there but it's one of those Japanese games that inverts the X axis. It's not as bad as it seems since this only applies to walking around, the mech controls better.

    The mechs are also tough to get used to but you'll give it time and it's second nature.

    When I say that steambot chronicles is an open world sandbox, I mean it more like an actual sandbox game and not something like GTA. You are locked into a path at first but the game eventually opens up and you can go anywhere and take part in a variety of minigames and subquests, most of which is where the main charm of the game lies. It's a game you just relax and get lost in its charming world. Theres multiple decisions for you to make that dictate the outcome of the story. It's got a lot more in common with Shenmue than modern open world games. There's a lot of emphasis on music. The main group you hang around with are a touring band and you can play a variety of musical instruments, each one with its own rhythm minigame.

    That game kind of doesn't have the budget to keep up with all ideas the game has. I find it looked very charming even if not cutting edge. There are some glaring graphical problems, like an inconsistent framerates, polygon tearing and screen tearing. I think it's worth putting up with though just experience the world. Sometimes it will even surprise you with the scale of some of the enemies and bosses

    Anyway I'm looking forward to travelling through this world while busking with a group of mech riding musicians.

    The sequel was in development for PS3 but was cancelled when item closed down. Granzella seem to have picked up the rights to most item properties and even made Disaster Report 4, another game that was cancelled when item closed. The director of the company was the producer of the game and has said he would love to do a sequel or remake but there's been no word on it for a while and he is worried it wouldn't sell. There's some tgs footage of the game which looked well into development and also really good.



  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    The PS2 really is great for just finding random games that turn out to be incredibly interesting. I've never heard of that at all. Quite like the visuals. I see it actually had a UK PAL release, wonder is the X axis inverted in that too?

    Still have to get back to Front Mission 5 myself, I was really really enjoying that. My 'big mech' itch is currently being scratched by Faselei! on the NGP.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    How are you getting on with faselei!? I never managed to get past I think the 3rd mission which is the first proper challenging one. I think I needed to grind a little more and I kept running out of ammo. Kimimi had a great write up on it recently and I want to get back into it and I've quite enjoyed Sacnoths other games.

    They really fucked up Dragon Quarter in PAL regions. It's a rogue like game but got hammered in the US as the genre wasn't understood. So they changed the game for the worst. You can't carry stuff over from a failed run of the game and even worse is they totally fucked up the save system. In the original you had to spend save tokens at save points to save, like the ribbons in Resi. It wasn't a big deal. However you could make a temporary save anywhere which was deleted on loading the game. This is pretty much essential as it can be 1-2 hours between save points.

    So what did they do in the PAL version, they start you with 10 save tokens and removed the quick save meaning you have to play for ages to save. It ruins the game.

    Anyway if you do try it gets the NTSC version. It's a wonderful game and once you get the third character the battle system becomes incredible. Wonderful Hitoshi Sakamoto soundtrack as well, it's more electronic than his other stuff, so more Gradius V than FF Tactics.



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  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    You really need to do a lot of pre prep before going into missions alright. Particularly loading up on ammo, it really does catch you out. I honestly don't know how anyone possibly played it on an original console without a backlight. You'd need to be sitting in the middle of the Sahara with the sun absolutely beaming down on the screen to configure your mechs properly.

    I find it amazing how misunderstood a lot of roguelikes were for a very long time in the west, particularly given how many early seminal titles were actually western games. I played Nethack a lot in the late 90s but apart from that, don't think I fully really understood the genre until the likes of The Binding of Isaac in the early 2010's.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    It's a genre that just totally disappeared in the west for a long time. There were a few Sega ones released, fatal labyrinth and that game gear one. There were attempts on the PS1 and two like the torneko game, Azure dreams and tower of duraga, which was again ruined by localisation choices. The genre only really caught back on with spelunky and indie games that followed. I do remember a few hardcore PC gamer boardsies talk about Nethack so it wasn't totally gone.

    The genre becoming a much bigger deal in Japan wasn't a fluke either. The first chunsoft rogue like was a dragon quest spin off based of DQ4's most popular character. I guess the dragon quest pedigree had more people take a chance on the game and explore it more without immediately dismissing it when their first run ends with all their progress being wiped.



  • Registered Users, Registered Users 2 Posts: 7,803 ✭✭✭Inviere


    The final battle awaits. I'm dreading finishing it, it's been a ton of fun to play through again. It's everything that a video game should be, and more.



  • Registered Users, Registered Users 2 Posts: 4,177 ✭✭✭Quigs Snr


    So Beetle Racing arrived today. Great shout. Marked improvement in terms of graphical fidelity, smoothness and playability over almost every other N64 racing game. Night and Day difference, almost looks like a generational leap over garbage like MRC: Multi-Racing Championship.

    Sin and Punishment then and I think I have everything I am interested in for N64. I am going to get a Jap N64 just to play Sin and Punishment on the basis of the strength of the recommendations here. Whilst I am at it is there anything else worth importing for N64 ?



  • Registered Users, Registered Users 2 Posts: 3,726 ✭✭✭The Last Bandit


    Totally sucked into Dark Force Remastered on the Steam Deck these days



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    Glad you liked it. It was ciderman that got me interested in it.



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  • Registered Users, Registered Users 2 Posts: 2,038 ✭✭✭Colonel Panic


    i finished GBA LTTP this week so turned back to Drill Dozer. I’m on the 4th stage now and it’s still a lot of fun. They got a lot of mileage out of the drill gimmick and the bosses are good fun.

    Also on the go is Dark Forces although I haven’t picked it up for a while.



  • Registered Users, Registered Users 2 Posts: 35,449 ✭✭✭✭o1s1n
    Master of the Universe


    You inspired me with your Earthbound replay through to go back to one of my old Snes favourites, Chrono Trigger. I think it must be a decade at least since my last run through.

    Playing it on the Analogue Pocket this time. Such a convenient way to play RPGs! Just leave it beside the bed and get in an hour or two before sleep.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    So I'm up to chapter 16 of 20 I'm valkyria chronicles 3 and Ive enough playes to talk a bit more about it.

    This one moves away from the civil war sequel story of 2 and goes back to the same war and setting of the first game. It tells a tale parallel to the original games where you play as a wrongfully accused officer leading a rag tag squad formed from a bunch of criminals in a dirty dozen style unit. You'll run into all the main characters from VC1 and 2.

    It's an interesting premise for a story but it really fumbles it due to anime nonsense. In one way the story does mean you fight 3 different factions that feels very different from the other. It's all a little too silly though. The story can contradict what happened in VC1 and there's a lot of 'if it wasn't for the nameless then the guys from VC1 would never have succeeded' stuff.

    The nameless are sent on a lot of suicide or dangerous missions but a lot of them involved committing war crimes, something the game addresses badly. They squad usually has a lot of misgivings about carrying them out and always manages to worm their way out of doing them. There's just something that feels off about it when they are flippantly discussing dressing as civilians or using chemical weapons when it's something the Israelis are doing right now in Gaza. The Gallians are meant to be the good guys.

    There's also the issue with the Crimson Raven squad, a squad of darcsens that are the nameless main nemesis. The Darcsens are the series stand in for the Jews and it doesn't really work where a squad of darcsens are basically fighting for the Nazis for the promise of a homeland.

    I expected a bit more from VC3 in the writing. I think VC1 was a fantastic piece of writing that managed to deal with the worst of WW2 and yet keep it to a pg13 sheen. VC3 is supposedly darker and a return to form for the series but in reality after playing it, it's really not.

    So if I've so much issues with the story why do I keep playing? Well the VC combat has never been better. VC2 made some big changes to the systems to make it work better as a handheld games. Stages are split between multiple areas you have to move between by capturing enemy bases to allow you to deploy in other areas. The amount of units was greatly reduced. This might sound bad but it made the game a much more tactical experience and added a lot of depth. New units were also added.

    VC3 builds on this again with units being rebalanced to be a lot more useful and others being a lot less broken. VC2 also felt like a purely multiplayer game with a singleplayer tacked on where as the levels feel a lot more authored in VC3. There's still the issue that you'll be fighting in the same locations as awful lot but it changes it up that each encounter feels unique rather than the random generation of VC2. It's just great fun.

    One major issue though is that it's waaaaaay too long. I'm 65 hours in and it feels like it really could have been a leaner 30ish hour game like VC1.

    As for the fan translation, it's fine but littered with errors. It's also not that well written. Seemingly it is based on a Russian fan translation. Theres a lot of spelling errors, text spilling out of text boxes and being cut off etc. It's not quite there but doesn't spoil the experience.



  • Registered Users, Registered Users 2 Posts: 7,803 ✭✭✭Inviere


    All done now 😞 The game is a 16bit masterpiece, up there with the very best of them. So many games get over hyped, but Earthbound deserves every bit of it.

    I'll genuinely miss playing it, at least, for another decade anyway...at which point, I may pick it up again. Until then....



  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Mr.Saturn


    Theatrhythm Dragon Quest just arrived from Japan and is just making time melt away.



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  • Registered Users, Registered Users 2 Posts: 7,803 ✭✭✭Inviere


    I'm putting right an old long standing retro sin of mine, by playing through Donkey Kong Country. Only early days, pretty lesiurley experience in the opening phase anyway, that was until I hit that pox of a mine cart level. Talk about a difficulty spike. Managed to get through it but lost so many lives it crippled me and I never made it to the next save point.

    Quick glance online tells me there's essentially a level skip early on, so knowing that I at least did beat the level, next time I might use the skip and continue onwards



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    The mine cart stages aren't so bad once you get used to them. One tip is if you unlock the guy that lets you fly to previous stages you can use him to go back to a save point. There's a few level gauntlets in the game but they are always at the start of a world until you unlock him or a save point.

    I was surprised how short and easy the first game is. It's not the best platformer on the SNES but it's not bad either. The sequel is much better but be prepared for hair pullingly difficult stages in that.



  • Registered Users, Registered Users 2 Posts: 7,803 ✭✭✭Inviere


    Oh! The flying guy can bring me back to completed worlds?? That changes things...nice one retro



  • Registered Users, Registered Users 2 Posts: 1,865 ✭✭✭geotrig


    the mine cart stages where the best thing about DKC , shamefully I've never played 2 or 3 myself !



  • Registered Users, Registered Users 2 Posts: 7,803 ✭✭✭Inviere


    Except you can't seem to access him or go back to him once you've gone past him...

    Not enjoying it at all I must say. The spike from the first world to the next was just too sudden, and I'm too old to be sitting at games that make me want to smash the controller against my head 😵 Loved the first few levels with the gradual curve, but it got silly fast.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    You open him up again but theres usually a bit of a gauntlet when you go to a new world. I did feel it got easier as you play more.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    Finished up VC3 so booted up the DS. Was going to start Castlevania Order of Ecclesia but had a quick game of Elite Beat Agents. Think I'll stick with it and try and finish it. It really is one of the best, probably the best, rhythm action game of all time. Well maybe Osu tatake Ouendan is but only because the soundtrack is that little bit better.

    I do like that all the cheesy awful pop songs in the game have me bopping away. Never thought I'd enjoy Sk8ter Boi in any context but it's just me of awesome in elite beat agents.



  • Registered Users, Registered Users 2 Posts: 7,803 ✭✭✭Inviere


    All of this is obviously in acknowledgement of the fact that middle age me still feels as competent a game player as 16 year old me....which is definitely not the case. Still though, at this stage in life, playing games has to be fun above all else. I'll go back to it in a day or two, tail between legs.



  • Registered Users, Registered Users 2 Posts: 3,992 ✭✭✭Mr.Saturn


    The DKC trilogy were pretty much my first foray into retrogaming and, for all my fondness, if I want a blast of DKC goodness these days, I'm much more likely to bang on Returns or Tropical Freeze. They're just as hard, if not harder, than the OG trilogy but are a bit more forgiving in terms of demands on your time between basic stuff like multiple checkpoints per level and whatnot.

    Playing Sonic Advance 3 at the minute as I'm at the time of year where I forget everything outside of 2 and Colours is kinda ****.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 52,188 CMod ✭✭✭✭Retr0gamer


    I don't get the love for the sonic advance games. Never found them that good but they came out at a time when it was wall to wall garbage 3D games so they are lucked upon fondly.

    Saying that I really enjoyed Sonic Rush. The soundtrack is incredible.



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