Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie

MiSTer

11920212325

Comments

  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Had a bit of time to play about with the above and.... good news and bad news.

    Good news - both Justifiers actually work with the setup! I was quite taken aback. If you set it up as if it's a real Megadrive, so SNAC enabled in port 2 and then just chain Justifier 2 to the first gun, it all works as it should, two player lightgun goodness. Very impressive.

    Now the bad, the guns aren't working with my setup. They're far more light hungry than my Gcons it seems.

    The guns both detect on the calibration screen (a black image white a white crosshair so probably easy to see) - but once you get into a game, the blue gun only detects in the very middle of the screen. Pink gun is a little bit better, you can almost play a full game with it, just doesn't like the edges.

    I'd say cranking up the brightness/contrast would solve it instantly but unfortunately this cabinet doesn't have a remote board 😥

    Very interested in that Sonic 1 lightgun port as the only games I really have to test them out are very muddy digitized games. I wonder would they maybe detect a bit better with cleaner visuals.



  • Registered Users, Registered Users 2 Posts: 4,146 ✭✭✭CathalDublin


    Picked up a misrercade in December and only got around to powering it up last night, I’m waiting on ram for my de10 so thought I’d get it ready to go.

    Colours are really oversaturated on my atomiswave cabinet, so much so the menus are unusable, disappointed to say the least, I’ve run PIs, other de10 boards, cps1/2, MVS, boots, originals, etc and never had issue like this with anything else.

    hadn't time to try it in my other cabinet but will later

    Post edited by CathalDublin on


  • Registered Users, Registered Users 2 Posts: 4,146 ✭✭✭CathalDublin


    If I plug the monitor into the 15HD port on the mistercade the picture is fine, albeit a little dark.

    frustrating as I can no longer use my jamma switcher if I do this


    **turns out I’ve a switch inside the coin door that is for video impedance and this resolves the issue but screens not quite as bright as I’m used to, although I’m sure I can sort this out with adjustments to the brightness and contrast pot maybe.

    anyway happy my other boards are fine with this switched across too.

    Post edited by CathalDublin on


  • Registered Users, Registered Users 2 Posts: 4,269 ✭✭✭KeRbDoG


    Did you tinker maybe with the DIP switch for 'HD-15 Voltage' on the MiSTerCade?



  • Registered Users, Registered Users 2 Posts: 4,146 ✭✭✭CathalDublin


    I don’t think that’s on the latest revision, or I’m blind



  • Advertisement
  • Registered Users, Registered Users 2 Posts: 4,269 ✭✭✭KeRbDoG


    I think you are complelely right, i have the 1.2 model



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere


    Seems the limits of the DE10 finally threw up a roadblock for the N64. Robert is going to wrap up development on it, with a handful of games just asking too much of the way the ram works on the DE10 (not the addon ram, but the board ram itself). Conkers and Jet Force Gemini being the two big ones.

    Incredible what he's done with it all told, but a 100% compatibility will likely have to wait for the next iteration of hardware.



  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    That's a shame but fully expected, as you said, what he's done so far already has exceeded everyone's expectations.

    Not sure what the future holds for FPGA, I see there's loads of drama around MARs and it's missing it's Q1 release (which was to be expected)

    They're still saying it'll be 'shown off' in June but I'll believe it when I see it.



    



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere


    Yeah MARS certainly talked the talk, still waiting on it to walk a little though...



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere


    Anyone check out the new 0Mhz DOS collection for Mister? They've made it seriously easy to drop the games on, click the game name from the list, and away you go….I'm super impressed with it.



  • Advertisement
  • Registered Users, Registered Users 2 Posts: 3,722 ✭✭✭The Last Bandit


    Just trying it out today, looks great. The Top300 collection was good but all-or-nothing kind of setup, this allows for a more personal curate collection I guess.



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere


    Yeah Top 300 was good, but as you say, is an all or nothing setup. Its currently down and being updated at the moment, multiple issues with it. The 0Mhz one is really nice and easily curated as you mention.



  • Registered Users, Registered Users 2 Posts: 4,269 ✭✭✭KeRbDoG


    https://www.timeextension.com/features/all-is-not-well-in-the-world-of-fpga-retro-gaming

    YouTubers trying to get views by taking poop about devs, leading devs to stop work on MiSTer projects - who honestly cares if a dev decides to only work on a core on MARS and not MiSTer? Or who really cares if MARS is vaporware?



  • Registered Users, Registered Users 2 Posts: 1,997 ✭✭✭Shapey Fiend


    The Mister is rather ridiculously overcovered on Youtube. There's already one lad doing videos often twice per day and then Pixelcherry also analyses every tweet, forum post and minor inference ad nauseum.



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere




  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    I was only just wondering the other day when we'd see Moonwalker on MiSTer. Hope this progresses quickly!



  • Registered Users, Registered Users 2 Posts: 734 ✭✭✭80s Synth Pop


    Any youtube channels covering weekly emulation news? I catch lu's retro source for fpga news every Monday.



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere


    Video Game Esoterica keeps me up to speed mostly with mister news (and general emulation news.) That and the official Mister discord is good to keep an eye on too.



  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Happy JOTEGO Friday! Sega System 18 beta release out today, Shadow Dancer is playable. Something to give a go over the weekend.

    Can't wait for Moonwalker.



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere




  • Advertisement
  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Alien Storm is, a game I'm sure loads of people are familiar with from Mega Games 3 cart! I know I sure played the hell out of it, some great creepy enemy designs. Would remind you a bit of The Thing.

    Quite a variation of genres on the system. Can't say I've heard of most of them. Be interested in checking out those shmups

    https://www.system16.com/hardware.php?id=702



  • Registered Users, Registered Users 2 Posts: 7,738 ✭✭✭Inviere


    Ah that's the one, Alien Storm....indeed from Mega Games 3 😂 Fun game, not sure I've ever played the Arcade original



  • Registered Users, Registered Users 2 Posts: 1,712 ✭✭✭romperstomper


    is MiSTer any relation to the MiSTery Nano? Would be awesome to have amiga games on something the size of a firestick

    https://github.com/harbaum/MiSTeryNano/



  • Moderators, Computer Games Moderators, Technology & Internet Moderators, Help & Feedback Category Moderators Posts: 25,432 CMod ✭✭✭✭Spear




  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Me too, don't even think I've ever fired it up in mame. Will be nice to go in cold when it eventually turns up on miSTer.

    Shadow Dancer is a bastard by the way. The enemy patterns are fairly easy to remember but one hit and you're dead/back to the start!



  • Registered Users, Registered Users 2 Posts: 4,269 ✭✭✭KeRbDoG


    Same thoughts on Shadow Dancer :) you have a 'ah this should be easy, enemies keep the patterns - just remember to shoot flying stars are certain points' and BLAM! They knife you when you drop down a platform/step



  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    I see Jotego released Alien Storm on Friday. Just gave it a go and it's a blast. Forgot how fun the first person shooting gallery segments were.

    Some interesting copy protection going on in this one. The pink enemies are drawn with a different chip ( MegaDrive VDP) so on bootleg versions those enemies would actually be invisible to the player.



  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Getting close…!



  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Check this out, it's absolute 'for the fun of it' technology but I kinda fancy picking one of these up.

    TapTo NFC card reader coupled with MiSTer, you can launch games by tapping a card to your control panel.

    https://x.com/iequalshane/status/1795658974445940788

    The guy has the card reader under the control panel and it seems to happily read the cards through it.



  • Advertisement
  • Registered Users, Registered Users 2 Posts: 35,099 ✭✭✭✭o1s1n
    Master of the Universe


    Big update from Jotego (for me anyway!) I see he's finally starting to look at high score saving. It appears to now be working on some Sega boards.

    This has always been my biggest gripe with MiSTer so I'm absolutely delighted to see progress being made on it.



Advertisement