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General gaming discussion

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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer


    New Vegas is a lesson in how to do quest design well. It's fantastic.

    In case anyone is interested in the best 10 hour retrospective of the entire franchise then look no further than here:



  • Registered Users Posts: 23,169 ✭✭✭✭J. Marston


    I'm playing New Vegas vicariously through Francis Higgins who is streaming it regularly these days.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,430 CMod ✭✭✭✭johnny_ultimate


    The problem with Bethesda’s take on Fallout is multifold. One is their writing lacks the satirical, humorous bite and edge that would really elevate the material beyond the surface level, relative to other takes on the series. Two is that the writing is further hamstrung by the studio’s increasingly tedious technology - their engine was super creaky by the time Fallout 4 arrived. And feeding into that, is that they’re still designing the same games with few new ideas (other than base building, which I personally couldn’t care less about) that they were several gens ago - a real problem with F4, and even more of an issue by the time Starfield rolled around.

    Credit to them where it’s due for giving the series a shakeup with Fallout 3, even if it did lose some of what fans liked about the series in the first place. They obviously did a solid job taking the concepts into a full open world space. But the mostly unambitious Fallout 4 was a real case of ‘is this really the best they can do?’ And sadly Bethesda’s middling output since has suggested that maybe it is.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer


    Forgot to say but new Vegas always felt old. That Morrowind engine was creaky then. They got the Id guys in to improve the combat for FO4 for the engine still feels like **** and the quest design is awful.



  • Registered Users Posts: 444 ✭✭PixelPlayer


    I'd imagine there are some really disappointed people. Will the update improve things much? I heard its a quality of life update, which for Bethesda that could just mean the resolution settings work.

    The game needed a Nixxies proper remaster to coincide with the show. Such bad foresight.



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  • Registered Users Posts: 661 ✭✭✭Luna84


    New Vegas was a great game especially when you get to the casinos.

    On another note Quantum Break is such a great game. I was playing it just now.



  • Registered Users Posts: 29,829 ✭✭✭✭Zero-Cool


    I really want to play New Vegas, i never actually completed it and can't remember why. I think it's only available on PlayStation now on ps plus premium and they can **** right off with the price they're looking for.

    Fallout 76 is actually like a single player fallout now with the amount of npc's and solo quests that have been added and the fact it's you don't fight back with either player, they do no damage to you so you can go about your business. Actually only happened once and the guy left after being bored of me ignoring him. Other than that, most players i came across which was actually rare were friendly dropping items.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer


    New Vegas like all the Bethesda games was straight up broken on PlayStation 3 which might have been the reason for dropping it. Performance deteriorates the longer you play it until it was about 5 fps and it happened a lot quicker in new Vegas.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,430 CMod ✭✭✭✭johnny_ultimate


    Booted up New Vegas on the Steam Deck last night, as I had been meaning to for quite a while. Seems like a fine platform for the game - runs far more smoothly than it ever did on consoles, though modding it's a bit more of a pain than its desktop equivalent.

    Also booted up Immortals of Aveum on PS5 as it's a freebie this month - have been curious to see it in action. Hoo-boy, the more negative reviews weren't wrong on that one. The writing is atrocious right out of the gate - the mix of Marvel quipping and terrible, proper noun-filled lore feels like the combination of two things I like least in modern genre writing :P The combat seems fine, but is also fundamentally ridiculous - had to laugh at having to reload your hand as if it were a gun and the cack-handed attempts to weave its colour-coded gun… sorry… magic-play into the lore and world. But most surprising is that it looks really iffy on PS5. I know it was always a heavy game due its use of UE5 features, but the way the image is constantly breaking up and shimmering due to the low internal resolution is real bad, and there are so many particle effects at times it becomes hard to even judge what's happening. Just doesn't feel worth it for the end result, which is fairly bland anyway.

    I'm sure some of the combat as you proceed is absolutely fine (despite a painfully slow dash dodge and all sorts of needless modern AAA RPG cruft) but alas going to drop this one out of the gate.



  • Registered Users Posts: 33,650 ✭✭✭✭Penn


    Was going to look into adding a few mods to New Vegas on SD too. Might try it over the weekend. Getting emulators to work on it was bad enough at times. In fact I still can't get a memory card working for the PS2 games I installed, will need to take another look at that too.



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  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer


    The biggest problem with immortals is that manages to somehow make magic boring. Magic basically works like call of duty guns. You have pistol magic, sub machine gun magic, shotgun magic, assault rifle magic, sniper magic. You'd swear stuff like undying, wheel of fortune and bioshock never happened.



  • Registered Users Posts: 7,854 ✭✭✭Grumpypants


    Immortals mistake was it has a lot of systems to learn, far beyond just the three magic spells.

    It got tagged early as "call of duty with magic" so people just wrote it off as "ah yeah it's an FPS but the different colours are in place of different guns" and didn't expect its systems to be so well done.

    It's more Doom Eternal with the style of fast movement, combat / enemy combos and some Diablo with spells, buffs, AOe attacks etc.

    At the start it's a bit uninspiring but it ramps pretty quickly and the traversal and combat is really very good. Especially when you are using combos of movements, spells and effects and get into a flow state.

    I think it has 80 moves to learn, 9 different spell casts, they can be augmented or combined with any of the 4 controls or 4 buffs on the d pad and face buttons to make them more effective. It's got loads of variety.

    Also unlike God of war where upgrades give you these tiny little bumps. The unlock/upgrades here really ramp you up. Each one feels like you get much more powerful. It's very rewarding to explore too. You don't just find blue pants after 2 hours on a puzzle. You can also specialise or be a generalist and it's easy to respec throughout.

    I can't remember issues with the visuals on PS5 although it's been a while since in played it. I think they added HDR and FSR support only last month so that might be causing it to look different.

    If you bounced out within the first hour ..maybe two. I'd recommend giving it a bit longer.

    But in dating that, it is 25 hours long and not all of that was necessary 😂

    This is a decent explanation of the early stuff

    Post edited by Grumpypants on


  • Registered Users Posts: 13,999 ✭✭✭✭Potential-Monke


    If you've played DmC or Kingdom Hearts to the end, you have no right to complain about the story of any game, ever. They are so bad that Immortals is Shakespeare compared to them. It also came out not too long after the also hated Forspoken so I think people just jumped on the hate bandwagon. It's no better or worse than most game stories. Oh, the mighty Elden Ring was out too... the game most people I know who played wouldn't be able to tell you the actual story of it. I do also remember being told anything less than 6 hours is not enough time to know if you'll like a longish game.

    It wasn't for everyone, but the talent behind it shone through imo, and while it's not perfect it was something new, trying something new, and I loved it because it was just a game and not trying to be anything else. We need more original attempts, there's not enough new IPs coming out.



  • Registered Users Posts: 7,854 ✭✭✭Grumpypants


    The tone I know was divisive but I enjoyed it. I think because I don't watch Marvel stuff I'm not as jaded as everyone else that has watched endless marvel films and shows with that style.

    It did really split opinions. Even within the same publication the original review panned it and then a few months later an opinion article says it's great 😃

    https://www.polygon.com/sub-gems/24120268/immortals-aveum-ps-plus-best-2023-shooter



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,430 CMod ✭✭✭✭johnny_ultimate


    Don't think the image quality issues are new as they're all mentioned in DF's launch write-up of the game, and the FSR3 update isn't out yet AFAIK.

    https://www.eurogamer.net/digitalfoundry-2023-immortals-of-aveum-pushes-unreal-engine-5-hard-and-image-quality-suffers

    There's a scene in the opening level where you're inside a manor, and there are a lot of surfaces with mesh-style detail and the image is just constantly shimmering and breaking up because the internal resolution is simply too low for the FSR used to handle. Worse is when you switch 'weapon' and the 'gun' just completely breaks up for around a second while the new weapon appears. Overall it just looked very flat to me as the detail and resolution just wasn't there to make the image pop, outside of the HDR particle effects (which overwhelm the screen at times).

    Again it's pushing a lot of new UE5 features, but don't think it's worth it when the image quality is this poor. Relative to the first-party efforts it's extremely weak, and having just finished Jedi Survivor - an infamously dodgy-at-launch next-gen title - in its flawed 60 FPS mode, that has much, much better overall clarity and image quality than this does.



  • Registered Users Posts: 7,854 ✭✭✭Grumpypants


    I think I remember reading about them at gun swapping issue alright now you mention it. I think there was a setting that fixed it, or at least made it less noticeable , ill try find it.



  • Moderators, Category Moderators, Arts Moderators, Computer Games Moderators, Entertainment Moderators Posts: 29,430 CMod ✭✭✭✭johnny_ultimate


    I never finished DmC nor even played a Kingdom Hearts game, so hopefully I retain my right to say I think the writing in Immortals of Aveum is mostly insufferable rubbish :)



  • Registered Users Posts: 13,999 ✭✭✭✭Potential-Monke


    You certainly can! How anyone finished them is beyond me. So much cringe... but I found Immortals serviceable and eventually I grew into the world and lore and all that went with it. It was created by ex Titanfall and Telltale Games employees, and once you get past the Marvelesque style (but better than most recent Marvel stuff), it becomes better. I do wish for more, but it will never be.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer


    Because in games the story is the least important element. Played a loved loads of games with rotten stories.

    Saying that, I'm hate playing chain of memories and that is both a bad game with a rotten story.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer




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  • Registered Users Posts: 29,829 ✭✭✭✭Zero-Cool


    I remember finishing fallout 4 and hating it. I then realised i had gotten the platinum trophy which i do not go for in games unless i love them. I still think i hate the game but no idea why i went for the plat. FO4 leaves me deeply confused.

    I tried playing it again last year and it is was awful, lasted 10 minutes.



  • Registered Users Posts: 7,047 ✭✭✭SuperBowserWorld


    I wasn't going to try F4 again. But it was going real cheap, there is a free upgrade, and I now know that you can make a kennel for the dog. So, that's better than a coffee for me. 😁



  • Registered Users Posts: 661 ✭✭✭Luna84


    It's a good game but now that I think of it there was a lot of fetch quests that I done a few times but realised they were fetch and never done them again but there is still a great game there. And the DLC's were good too.



  • Registered Users Posts: 13,999 ✭✭✭✭Potential-Monke


    Each to their own, but a good story will get me through bad gameplay, but good gameplay won't get me through a bad story. Take the recent Zau game, gameplay seems fun but I just cannot warm to the story and I'm not pushed to go back to it. Compared to PoP, which had a serviceable story along with the good gameplay. Suppose its part reason why I can't get into Soulsborne games, aside from the other stuff. It's why I've probably less than 20 hours of Minecraft but over 100 hours in Stardew Valley.



  • Registered Users Posts: 1,972 ✭✭✭OptimusTractor


    Zero & Fallout 4 sitting in a tree.

    K-I-S-S-I-N-G.



  • Registered Users Posts: 13,999 ✭✭✭✭Potential-Monke


    In case anyone is interested, Godfall is on sale. If you have the Challenger Edition, you can get all the latest content and updates for about six fiddy, or you can buy the Challenger Edition for about three fiddy. So tenner all in if you want to "own" it (as sure enough it might be removed from PS+ at some stage).

    I remember liking my playthrough of it when it released, although it was thin on the ground story wise but kinda refreshing in the way it wastes no time. But the straight forward combat was a fun, hack n slash looter. I remember end game being broken and empty, but they've added a hape of end game content now to keep you playing. Might tickle the fancy of some on here who may not have tried it. Stunning looking game, and quite smooth.



  • Moderators, Category Moderators, Computer Games Moderators Posts: 51,359 CMod ✭✭✭✭Retr0gamer




  • Registered Users Posts: 7,047 ✭✭✭SuperBowserWorld




  • Registered Users Posts: 661 ✭✭✭Luna84


    Finished Quantum Break and what a game like I said a week or so ago I am trying to get back into gaming so tomorrow evening I will move onto The Gunk. Suppose to be not too long but I usually try to see every inch of the game world so it can take me longer than someone just running through the game.



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  • Registered Users Posts: 9,116 ✭✭✭Royale with Cheese


    Just finished Valiant Hearts 2. Loved the original but this felt fairly meh.



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