Advertisement
If you have a new account but are having problems posting or verifying your account, please email us on hello@boards.ie for help. Thanks :)
Hello all! Please ensure that you are posting a new thread or question in the appropriate forum. The Feedback forum is overwhelmed with questions that are having to be moved elsewhere. If you need help to verify your account contact hello@boards.ie
Hi there,
There is an issue with role permissions that is being worked on at the moment.
If you are having trouble with access or permissions on regional forums please post here to get access: https://www.boards.ie/discussion/2058365403/you-do-not-have-permission-for-that#latest

anyone interested in a Vietnam themed event?

  • 04-06-2008 09:13PM
    #1
    Registered Users, Registered Users 2 Posts: 3,341 ✭✭✭


    okay due to the last debacle trying to organise a game to play i would be interested to find out who would be interested in a vietnam era only event.

    now here are some thoughts

    3 teams (NVA regular, VC, US forces)

    as accurate as possible uniforms (anything black for VC)
    as accurate as possible aeg's (so its all ak47s and m16's, m14's thompsons , claymores etc..so nothing modern so no scars with multicam )

    preferable to play in a forest

    possible games to get your brain working
    lost patrol (lost us patrol have to make it to any 1 of 4 safe zones)
    recover the pilot (pilot lost in forest, both sides try to catch or recover)
    green beret assault (classic assault game)
    vc gun run (vc try to move heavy weapon into any one of 4 fire zones)
    nva ambush (classic search and destroy but nva forces given 30 minutes to setup mines, fire zones, defensive area)
    etc

    i would be interested in these games being long, more about planning , more about comms..so this isnt initially a bullet festival. so open to suggestions.

    it would be great to have a night game but not sure how feasible that is again a slow game in a forest and yes you will need to be careful and yes i know it dangerous and yes my mommy has said i can play.

    so post if you are interested, if you are not..feel free to keep your opinions to yourself.

    so just to confirm....anything from vietnam era is in, everything else (other then comms) is not

    where and when..i have no idea....but i would propose if we have enough interest we book a site to play. again thats just a suggestion.

    anyone else interested??

    and no i dont have a vietnam era aeg but i will get one if this is a goer....

    no hawking your site...its up to the players


«1345

Comments

  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    I'm in. Loving it.

    20 round style M16 mag restrictions or do you not want to get that anal about the details?*


    *Yes, one of the reasons I asked was so I could post the word "anal"


  • Closed Accounts Posts: 1,314 ✭✭✭Fiach Dubh


    VC and NVA used AK47's, AKM's and Type 56's in the Vietnam war so there's a few choices. RPK47's and RPD's were also used.


  • Closed Accounts Posts: 352 ✭✭MAD Ozzie


    Im up for that, have close to a US era uniform and will get my self an M16 for the job, I'de say mid caps or low caps only, thick woods would be best. Well keen, will travel anywhere for that one :D


  • Registered Users, Registered Users 2 Posts: 3,341 ✭✭✭Fallschirmjager


    I'm in. Loving it.

    20 round style M16 mag restrictions or do you not want to get that anal about the details?*


    *Yes, one of the reasons I asked was so I could post the word "anal"

    fuk me that was fast...LOL....doesnt bother me but i dont want to set any rules other then vietnam era...and all who want to play will set the rules the games etc...all the above is only a suggestion to get the brains going..and i see you are a dude in this area!!!!

    and thanks hive...this sets exactly the right tone for people to get into the mood....bravo ! :D


  • Registered Users, Registered Users 2 Posts: 3,341 ✭✭✭Fallschirmjager


    Fiach Dubh wrote: »
    VC and NVA used AK47's, AKM's and Type 56's in the Vietnam war so there's a few choices. RPK47's and RPD's were also used.

    jeasus...we have some vietnam dudes here...as mr ak here on board :D , ...all good to go IMHO...


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    Right so ... now I have to buy an M733.

    Anyone know where I can get some decent Tiger Stripe or OD?

    :)


  • Registered Users, Registered Users 2 Posts: 1,778 ✭✭✭Sod'o swords


    Have the m14 just need the cammo!

    Hm, looks like i'll have to make it myself!


  • Registered Users, Registered Users 2 Posts: 1,295 ✭✭✭SniperSight


    I assume the Colt XM177 would be acceptable as the only M4ish weapon, given it was used in vietnam. Obviously no M4 S-Systems or 416's!

    I have an M14 so this sounds veeeeeeerrrrrrryyyyy intersting!!


  • Registered Users, Registered Users 2 Posts: 718 ✭✭✭heyjay14


    Sounds good im deffinitly in...................


    We should try a few ambush games like the americans doing a patrol and the vc ambush them,sounds like a savage idea to me...........


  • Registered Users, Registered Users 2 Posts: 14,157 ✭✭✭✭Lemming


    Oh god ... like I even *NEED* to reply to your question of interest Falls :p

    Considering I already have two VN load-outs (Infantry & SOG) it's a given.

    Here's a list of weapons that found use throughout the course of the Vietnam war although I'm sure it's by no means exhaustive.

    I've noticed that other sites doing VN theme events in the past have made provision for Armalite-family weapons, once rails are covered with rags/hessen-wrap/etc. so perhaps a thought?

    TBH, I've got four weapons that are ready go straight out: M60, m1911, BAR (yes it saw service), and my M15a4 tactical carbine does a passable job of an XM177.


    Incidentally, if anyone can point me at a company who make and sell Stoner 63 airsoft replicas, I will sell my soul for one.


  • Advertisement
  • Closed Accounts Posts: 2,502 ✭✭✭defenderdude


    Mark me down for this one too please - all I wanted was an excuse to get me an M16 and Thompson... (like I need it:p)

    I know of a few others very interested in this too


    :D:D:D:D

    nice 1 Falls;)


  • Registered Users, Registered Users 2 Posts: 718 ✭✭✭heyjay14


    What about fingal airsoft its got some really good dense forest would be good for a vietnam theme...


  • Registered Users, Registered Users 2 Posts: 1,478 ✭✭✭Chuck the Buck


    Or you could try SAC in Longford. They already run some games like that and their woodland has some tight trails that are perfect for ambushes!


  • Registered Users, Registered Users 2 Posts: 1,984 ✭✭✭FingalAirsoft


    heyjay14 wrote: »
    What about fingal airsoft its got some really good dense forest would be good for a vietnam theme...

    Funny you should say this as we are been asked allot for such a game, and we are looking into doing one;) So if you guys want to have it here, we will help in any way we can.

    On a personal note, I've been itching to try a good Vietnam themed game:D:D:D


  • Closed Accounts Posts: 797 ✭✭✭Spetzcong


    Yarp sign me up, I wanna play Charlie, straw hats and pyjamas all the way, might I suggest, in the interest of keeping things realistic without going too anal (woo I can say it too!) that we limit the number of radios to one or two per squad. Just so that we don't have everyone running around with their fancy headsets ruining the ambience. Also I reckon it'd make things a bit more intense in the woodland ambush style games if there was more limited communications.


  • Closed Accounts Posts: 1,314 ✭✭✭Fiach Dubh


    Spetzcong wrote: »
    Yarp sign me up, I wanna play Charlie, straw hats and pyjamas all the way, might I suggest, in the interest of keeping things realistic without going too anal (woo I can say it too!) that we limit the number of radios to one or two per squad. Just so that we don't have everyone running around with their fancy headsets ruining the ambience. Also I reckon it'd make things a bit more intense in the woodland ambush style games if there was more limited communications.

    Good idea. Each squad should have a single radio operator.

    This event might give me a chance to use my RPG-7 ;)


  • Registered Users, Registered Users 2 Posts: 718 ✭✭✭heyjay14


    Ye i like the idea of only 2 comms per team,it could mean that the americans could be split into 2 teams and when 1 team gets ambushed they could call in backup from squad 2......


  • Registered Users, Registered Users 2 Posts: 40,291 ✭✭✭✭Gatling


    Fall your a genius ,honestly 2 gatherings and a vietnam themed game ,count me in ,now ive an excuse for the aircav patch ive been looking at,
    just checking the m4 would be acceptable as the orginal navy seals used a stoner modualar rifle the original m4 looks almost the same to todays version


  • Banned (with Prison Access) Posts: 11,001 ✭✭✭✭Masada


    Id be up for this!, will look into getting the tiger stripe, i have current vietnam issue though?
    I have an M1911, will get an M16 VN is needed and have one of them paddy field hats too., :D


  • Closed Accounts Posts: 1,169 ✭✭✭Alvin T. Grey


    I assume the Colt XM177 would be acceptable as the only M4ish weapon, given it was used in vietnam. Obviously no M4 S-Systems or 416's!

    I have an M14 so this sounds veeeeeeerrrrrrryyyyy intersting!!

    NOBODY puts Baby in a corner........;)

    - Ok, that was kneejerk.........If I could borrow an M-14, I'm in.
    Now, I don't own a Huey, but I can get my hands on a big bullhorn, and can make 'Whup-Whup' noises for hours on end. . . . . .

    Any use?


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 1,125 ✭✭✭amaughan


    the walled garden at s.a.c. Longford would be perfect for the jungle warfar part of this iv always said it reminds me of the old movies haha.plus sac actually has an invisable inplacment that i made called the veitnam inplacment haha i would love this haha im in.


  • Closed Accounts Posts: 53 ✭✭cillow


    have to agree with amaughan there, SAC would suit very well! even some the games mentioned are very similar to games i palyed there last weekend.


  • Registered Users, Registered Users 2 Posts: 146 ✭✭gfoster


    sac would be perfect for this event

    COME ONE!


  • Registered Users, Registered Users 2 Posts: 1,295 ✭✭✭SniperSight


    Now all we need is Mel Gibson so we can counter Charlie's every move!:p:D


  • Registered Users, Registered Users 2 Posts: 1,778 ✭✭✭Sod'o swords


    I see this as being a slightly one sided battle.....
    How many people have VC replica guns?
    I'd rather be VC than marine, maybe we just say, i found my m14 then:D


  • Registered Users, Registered Users 2 Posts: 1,295 ✭✭✭SniperSight


    t-shirtdeadbattery.jpgsmile.gif

    How 'bout promo shirts, ala Platoon, :D:D
    (P.S. Killinators design, not mine)


  • Banned (with Prison Access) Posts: 11,001 ✭✭✭✭Masada


    I see this as being a slightly one sided battle.....
    How many people have VC weapons?
    I'd rather be VC than marine, maybe we just say, i found my m14 then:D

    None of us, we only have toys.,:p


  • Registered Users, Registered Users 2 Posts: 14,157 ✭✭✭✭Lemming


    Lemming wrote: »
    Incidentally, if anyone can point me at a company who make and sell Stoner 63 airsoft replicas, I will sell my soul for one.

    I would like to retract the following by stating that G&P may well be in posession of a deposit on my soul ....

    Stoner 63


  • Registered Users, Registered Users 2 Posts: 5,984 ✭✭✭NakedDex


    I was gonna pm that link to you actually! I read about it a few weeks ago somewhere. It's been in development for a while now, I believe it's due out by the years end.


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 2,674 ✭✭✭Skatedude


    K, sounds like fun, i'll start mixing up a a batch of napalm.:eek:


  • Banned (with Prison Access) Posts: 11,001 ✭✭✭✭Masada


    Im sharpening my fingernail bamboo sticks for when we capture a hostage., :D cant beat realism., lol


  • Registered Users, Registered Users 2 Posts: 14,157 ✭✭✭✭Lemming


    Skatedude wrote: »
    K, sounds like fun, i'll start mixing up a a batch of napalm.:eek:
    vtec wrote: »
    Im sharpening my fingernail bamboo sticks for when we capture a hostage., :D cant beat realism., lol

    There's always someone who takes milsim a bit too far :p


  • Registered Users, Registered Users 2 Posts: 8,758 ✭✭✭Stercus Accidit


    vtec wrote: »
    Id be up for this!, will look into getting the tiger stripe, i have current vietnam issue though?
    I have an M1911, will get an M16 VN is needed and have one of them paddy field hats too., :D

    m16a1 was also used, the m1a"0" I suppose would be the vn model, so you've a choice :D

    Hell, I might bring along an ak for this...


  • Closed Accounts Posts: 1,099 ✭✭✭Tommyboy71


    I would be up for this. Have to go and get tiger stripe or VN-era OD. and webbing and helmet and a thumper. Oh god yes, a thumper.


  • Registered Users, Registered Users 2 Posts: 5,641 ✭✭✭zero19


    Cool idea this, i likey


  • Advertisement
  • Registered Users, Registered Users 2 Posts: 14,157 ✭✭✭✭Lemming


    Tommyboy71 wrote: »
    I would be up for this. Have to go and get tiger stripe or VN-era OD. and webbing and helmet and a thumper. Oh god yes, a thumper.

    Ai magazine just reviewed a thumper last issue. Rather nice it looked too ;)


  • Registered Users, Registered Users 2 Posts: 26,458 ✭✭✭✭gandalf


    I see this as being a slightly one sided battle.....
    How many people have VC replica guns?
    I'd rather be VC than marine, maybe we just say, i found my m14 then:D

    I'm sure the VC would be using captured weaps as well ;)

    I'm in for this. Have the M15A1 NV, M1911A with leather shoulder holster and M14 (needs repairing). Have OD's and Tigerstripe with an M1 Helmet (Mitchell Leaf cover on the way!).

    Try and make it for early August as I am tied up for most of the summer till then !!


  • Registered Users, Registered Users 2 Posts: 3,341 ✭✭✭Fallschirmjager


    gandalf wrote: »
    I'm sure the VC would be using captured weaps as well ;)

    I'm in for this. Have the M15A1 NV, M1911A with leather shoulder holster and M14 (needs repairing). Have OD's and Tigerstripe with an M1 Helmet (Mitchell Leaf cover on the way!).

    Try and make it for early August as I am tied up for most of the summer till then !!

    bitch...you just had to rub it in about all the kit...:D


    to be honest dude, by the time we get all this hammered out and agreed with everyone who wants to play, i suspect it will be around then anyways....


    i for one will be bringing the tracer unit on the off chance we do have a night game...

    now anyone know the name of a vietnam battle that happened in august?? we be needing a name for this event me thinks...


  • Registered Users, Registered Users 2 Posts: 40,291 ✭✭✭✭Gatling


    august of '66 the battle of Long Tan


  • Registered Users, Registered Users 2 Posts: 26,458 ✭✭✭✭gandalf




  • Advertisement
  • Registered Users, Registered Users 2 Posts: 26,458 ✭✭✭✭gandalf


    Gatling wrote: »
    august of '66 the battle of Long Tan

    Wasn't that the Aussies ?


  • Registered Users, Registered Users 2 Posts: 40,291 ✭✭✭✭Gatling


    gandalf wrote: »
    Wasn't that the Aussies ?

    true ,had some yank help thought if i remember right,


  • Registered Users, Registered Users 2 Posts: 36,151 ✭✭✭✭o1s1n
    Master of the Universe


    gandalf wrote: »
    Wasn't that the Aussies ?

    That'd fit me and my L1A1 right in.

    Just have to start working on the accent now. :D


  • Closed Accounts Posts: 1,314 ✭✭✭Fiach Dubh


    Here's a list I've put together of NVA/VC equipment so people can get a better idea of loadouts. This isn't all the stuff that was used but all the main stuff really. I've included some quite esoteric pieces because it's possible to make analogs with existing Airsofts.

    NVA Equipment

    PISTOL
    Walther P-38 (Pistol)
    Tokarev TT33/ChiCom Type 54 (Pistol)
    FNH Browning HP MkIII (Pistol)
    Nagant M1895 (Pistol)
    Makarov PM (Pistol)
    Stechkin APS (Pistol)
    Mauser C96 (Pistol)
    Skorpian Vz.61 (Machine-pistol)

    SMG
    Carl Gustaf model 45 (SMG)
    PPSh-4 SMG/ChiCom Type-50 (SMG)
    PPS42/43 (SMG)
    MAT-49 (French SMG)

    BATTLE RIFLE
    SKS Soviet (self loading semi-automatic rifle)
    Mosin-Nagant (Bolt-action Rifle)
    Dragunov SVD (Self-loading Rifle)


    ASSAULT RIFLE
    AK47/AKS47 (Assault Rifle)
    ChiCom Type56/Type56-1 (Assault Rifle)
    AKM/AKMS (Assault Rifle)
    StG44 (Yes they were used in limited numbers in Vietnam)
    Sa vz. 58 (Czech Assault Rifle)

    MACHINE GUN
    RPD (Light Machinegun)
    RPK47 (Squad Automatic Rifle)
    ZP-39 Soviet .37mm M-1939 (Recoil operated Anti-Air gun)
    Soviet SGMB Goryunov (Chinese version Type 57)
    Soviet DShKM 12.7-mm (Heavy MG, Anti-vehicle, Anti-Air)
    PK &PKM/ChiCom Type-80 (GPMG)
    Degtyaryov (Light Machinegun)
    Uk vz. 59 (Light Machinegun)
    MG34 (GPMG)
    Type-11/Hotchkiss (Machinegun)
    Type-99 (WWII Japanese MG based on the British Bren gun)

    ANTI-TANK
    RPG-2 (AKA B-40 Launcher)
    RPG-7/ChiCom Type-69

    VIET CONG Equipment (List would include many of the above)
    Arisaka (WWII Japanese bolt-action rifle)
    M1 Garand (Self-loading rifle)
    M1 Carbine (Self-loading rifle)
    Springfield M1903 (Bolt-action rifle)
    MAS-36 (French bolt-action rifle)
    MAS-49 (French self-loading rifle)
    MP40 (SMG)
    Mauser Karabiner 98 (Bolt-action rifle)

    VC also used captured ARVN (Arvin) equipment. I haven't compiled a list but a good rule of thumb is any of the early man-portable U.S. equipment. Some Australian and most French stuff goes too.

    Quick note for anyone planning to play U.S. and use an M14. M14's were not used by Airborne and Cavalry units in Vietnam. Marines and Infantry only.


  • Registered Users, Registered Users 2 Posts: 3,341 ✭✭✭Fallschirmjager


    holy crap fiach...you should have included rocks and sharp sticks...if thats the short list.....:eek:


    as for the aussies, i forgot we should have an option for anyone wanting to play that role...coupled with it opens up other aegs as well...

    saturday i will count how many have expressed an interest and see where we want to go from here....lemming has made a good point about flexibility on the look so long as people cover it up...so we have some choices....if we want numbers


  • Banned (with Prison Access) Posts: 11,001 ✭✭✭✭Masada


    Lemming has made a good point about flexibility on the look so long as people cover it up...so we have some choices....if we want numbers

    That is a good idea to get the numbers up but other than that i think we should be strict on keeping it as accurate as possible. i knew i should have bought that leather under arm holster in duncannon the other day., :D

    On the bright side, my bro in law will be in VN on the 20th so im hoping this game falls after then so i can have an accurate outfit in time., :)


  • Registered Users, Registered Users 2 Posts: 3,341 ✭✭✭Fallschirmjager


    exactly vtec...there is a fine line there....

    i guess the idea is this wont be the last vietnam one, so any investment is a wise one. so getting the kit is a good idea, well thats the piss poor excuse i am saying to myself LOL


  • Closed Accounts Posts: 352 ✭✭MAD Ozzie


    As for us Aussies, well I think there's only me!! we used SLR's (FN FAL's will do) and what ever the yanks dropped :D
    Will have the kit no prob, and can get some US helmets if anyone wants one??

    You can count me in, and may I suggest, Cork has a great woods area for the Viet Nem feel. But I don't care where it is :D


  • Registered Users, Registered Users 2 Posts: 5,021 ✭✭✭Hivemind187


    This system is intended to re-create the feeling and variety of the Vietnam conflict within the constraints of Irish law, terrain and weather. This is a role-playing experience as much as it is a gaming experience and should be treated as such.

    Standard Ammunition Rules


    Since we are limited to 1joule we can simulate the variance in ammunition types thusly.

    5.56mm Guns to be loaded solely with .20g BB’s.

    7.72mm Guns to be loaded solely with .25g BB’s

    .45cal, 9mm Pistols etc and SMG’s loaded solely with .3g BB’s

    Sniper Rifles may use any weight BB from .12g to a maximum of .43g

    12guage Shotguns to be loaded solely with .25g BB’s

    20guage Shotguns to be loaded solely with .20g BB’s

    40mm grenades, claymores, handgrenades and landmines should be filled solely with .12g or .20g BB’s

    *Absolutely no way to enforce this without interfering spot checks – rely on the honour system and eject anyone who can be proven to be breaking the rules.


    Squad formation rules

    *This is just a rough idea and will probably be amended heavily by folks who know more about the period than I do

    US Infantry, Marine Corps, South Vietnamese Army and Coalition Forces
    Standard infantry squads can comprise up to 15 men including a commanding officer
    Must include 1 of each of the following
    Medic (limit 2)
    Commanding Officer (limit 1)
    Grenadier (limit 2)
    Radio Operator (limit 1)
    May include up to 2 support gunners but this is not mandatory.
    Standard infantry units may not have snipers.

    US Army Green Berets
    Green Beret units may comprise from 3 to 10 operators including a commanding officer
    Must include 1 of each of the following
    Radio Operator (limit 1)
    Commanding Officer (limit 1)
    Medic (limit 1)
    May include any of the following
    Grenadier (limit 2)
    Support Gunner (limit 2)
    Sniper (limit 2)

    US Navy SEALS
    Navy SEALS may comprise from 3 to 7 operators
    Must include 1 of each of the following
    Commanding officer (limit 1)
    Medic (limit 2)
    May include any of the following
    Grenadier (limit 2)
    Support Gunner (limit 2)
    Sniper (limit 2)

    CIA Operative
    No standard rules for squads etc, primarily NPC’s (lots of folks are happy to volunteer for a little acting) - must wear loud hawaiian shirts & khaki's.

    NVA (you may want to get advice from someone who knows more about them ... fiach for example)
    Squads of up to 25 men including commanding officer
    May include any of the following
    RPG/Grenadiers (limit 4)
    Commanding Officer (limit 1)
    Support Gunners (limit 4)
    Medic (limit 2)
    Radio operator (limit 2)

    Viet Cong
    Squads of up to 12 men including commanding officer
    May include any of the following
    Commanding officer (limit 1)
    Radio operator (limit 1)
    RPG/Grenadier (limit 2)
    Support Gunner (limit 2)
    Medic (limit 1)


    Rules for medics

    Players
    - When hit a player must lay or sit down on the ground and may not operate his equipment at all.
    - Players are permitted to call for a medic for ten minutes, after which time they are deemed to have “bled out” and will be considered DOA when arriving at the MASH unit.
    - A player may be “executed” by another player standing over them (within 2feet of the individual), pointing their gun and calling “execute!” – there is no requirement to fire at this distance, players found doing so will risk ejection from the game.
    - A Player who is wounded may ask for a Marshal to keep track of his time remaining – please bring your own watch as Marshals are busy and may not be available to facilitate your request.

    Medics
    A medic must carry bandages or rags to simulate field dressings. In order for a player to be “med-evac’d” out of the game zone they must be bandaged and seen by a medic.
    Medics are permitted to be armed and may fight as part of a unit however they are obliged to make the effort to provide medical attention before engaging the enemy.
    Medics may request escorted med-evac from any Marine Corps unit in their vicinity or by radioing to the MASH unit for extraction teams.
    Medics may not carry anyone out of the fire zone on their own.
    Medics must wear a red cross to signify their status as a medic.

    Medical Escorts
    May not return fire while carrying friendlies to a MASH unit.
    May use stretchers to facilitate faster extractions however only 1 person may be transported in such a way at any time.
    Where no stretcher is available an escort may extract a player by supporting the wounded man by the shoulder and walking out of the fire zone.

    MASH Area
    The MASH area is a “no-fire zone” where all wounded players must stay until permitted to return to the battle zone.
    A wounded player who has been properly administered to by a medic must stay there for 15 minutes before they are permitted to return to the fire zone.
    Wounded standard infantry must wait until there are at least ten men ready to return to the battle zone.
    Wounded Special Forces must wait until there are at least 2 men ready to return to the battle zone.
    Wounded Commanding officers may return to the battle zone alone (however they do this risking capture)
    Players may be declared “DOA” at the MASH and must wait an additional 30 minutes before being permitted to return to the Fire Zone (this is to simulate the request for re-enforcements and punish you for getting killed)

    Rules for capturing players

    Standard infantry
    Players are obliged to answer all questions put to them by their captors and are obliged to answer truthfully.
    Players must be taken directly to an enemy camp to be immediately escorted back to their friendly base by a marshal (considered an out-of-character action).

    Special Forces
    Players must hand over all material intelligence in their possession.
    Players may not be questioned by commanding officers.
    Players may be executed at an enemy camp.
    Players may only be kept prisoner for 1 hour before being either released or executed.

    Commanding Officers
    Players must hand over all material intelligence in their possession.
    When returned to an enemy encampment commanding officers may be questioned by opposing commanding officers, they obliged to answer truthfully (though not clearly) all questions after they have been captive for 20 minutes.
    Commanding officers must be released one hour after arrival at the enemy camp.

    Escape & Evasion rules
    Any prisoner may escape from his captors if he is left unrestrained (see restraint rules), unwatched or with access to an airsoft device.
    The captors are permitted to pursue a player for up to 20 minutes (evasion) or until the players reach a friendly unit or battle line (escape).

    Surrender rules
    Players may surrender to enemy forces and are encouraged to do so as it soaks up the enemies resources and requires less down-time than being declared DOA.

    Restraint rules
    Players may be restrained by the use of hand-cuffs etc but must be left with a method of removing the devices and must not be physically restricted in their movement (for safety reasons). Where hand-cuffs are used a key must be left with the player so they may remove them if necessary. This is a role-playing tool and should not be abused.


    Special rules
    Commanding Officers
    Fire missions

    Commanding Officers can call in air strikes on enemy positions once per day.
    Call into the HQ and request a fire mission, the commanders name will be taken off the list approved for fire missions and a Marshal in the area will be directed to inform all players within a specific zone that they are declared DOA.
    All material intelligence in the fire zone is considered destroyed and should be confiscated by the marshal.

    Green Berets, Navy SEALS and VC
    Demolitions

    Special Forces units may plant a small block of plastercine or play-doh on a specific target (communications ariel, ammo dumps etc) and can call in a Marshal to approve the demolition of the object.
    Timers like alarm clocks may be used to provide time-delayed demolitions and allow the team time to extract however a Marshal must be informed before this is done. In such cases the timer must be designed to emit an audible noise upon “detonation”.
    Absolutely no pyrotechnics should be used including smoke-devices.

    Marine Corps
    No man left behind
    Marine Corps players are required to assist any medic attempting to extract any soldier when requested or that they come across.

    Ammo Dumps
    Forward bases and MASH sites etc will have ammo dumps at which you can re-load. However these are strategic points and may be targeted by the enemy for destruction or capture. Please listen for all marshal calls in these locations. You may only reload at a dump which is flying your flag.

    Strategic points
    These points may be captured for use as a mobile first aid centre which eliminates the requirement of returning to the MASH area. Medics must man these posts for them to be effective as such and can only be used if the correct flag is flying from the pole.

    Rules of engagement

    Power – All devices must be CJA2006 compliant.

    Dead men – Do not talk. If you are caught doing so or giving away situational information you may be removed from the game.

    No contact – Except for restraint and medic extraction you must never touch another player.

    Cheating – If you are caught cheating you may be removed from the game without recourse, no obligatory warnings will be given.

    Marshals – All marshals are to be obeyed and their decisions are final.

    Game times – Time in at 8am time out at 10pm. There will be no rest periods, lunches etc. You can eat, use the bathroom etc in the MASH area or Camps but the games will not be called.


    NOTE: Before people start to get upset over perceived safety issues the truth is - as we all know - if you play with the right people there isnt an issue. Goggles on. Don't act the plank. Have a little faith in other people and where that doesnt work - call a marshal. The above is about setting the parameters for the game with a large number of people involved - changes need to be made depending on the numbers.

    Commanders: Note that you will have to be declared before arriving to the venue and have a mug shot available for reproduction clearly showing your facial features. Espionage is part of the war effort after all. ;)


  • Registered Users, Registered Users 2 Posts: 40,291 ✭✭✭✭Gatling


    as always if you's need help organising anything let me know ,


  • Advertisement
Advertisement